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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Outputs/OpenGL
2018-11-17 23:27:25 -05:00
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Primitives Extends TextureTarget so that targets can be created with a one-bit stencil. 2018-11-17 15:51:12 -05:00
Shaders Shuffles the OpenGL primitives into their own collection. 2018-11-07 19:11:01 -05:00
CRTOpenGL.cpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
OpenGL.hpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
ScanTarget.cpp Attempts to fix random stray noise lines. 2018-11-17 23:27:25 -05:00
ScanTarget.hpp Discards empty lines, yet makes some attempt at restoring transparency. 2018-11-15 21:51:27 -05:00
ScanTargetGLSLFragments.cpp Shifts intermediate buffer sampling into the middle of each pixel row. 2018-11-17 17:31:32 -05:00