1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Outputs/CRT/Internals
Thomas Harte 6547560e52 Gives the CRT the ability to move iCoordinate multiplication outside of the fragment loop.
That resolves precision issues, as were plaguing the Apple II.
2018-04-18 19:29:03 -04:00
..
Shaders Gives the CRT the ability to move iCoordinate multiplication outside of the fragment loop. 2018-04-18 19:29:03 -04:00
ArrayBuilder.cpp Ensures the GL error flag is cleared after a potential error-raising call. 2017-11-13 22:31:41 -05:00
ArrayBuilder.hpp Doubles down on <cX> over <X.h> for C includes, and usage of the namespace for those types and functions. 2017-11-11 15:28:40 -05:00
CRTConstants.hpp
CRTOpenGL.cpp Gives the CRT the ability to move iCoordinate multiplication outside of the fragment loop. 2018-04-18 19:29:03 -04:00
CRTOpenGL.hpp Gives the CRT the ability to move iCoordinate multiplication outside of the fragment loop. 2018-04-18 19:29:03 -04:00
Flywheel.hpp Doubles down on <cX> over <X.h> for C includes, and usage of the namespace for those types and functions. 2017-11-11 15:28:40 -05:00
OpenGL.hpp
TextureBuilder.cpp With debugging hooks still on display, makes first attempt at dynamic analysis. 2018-02-01 07:53:52 -05:00
TextureBuilder.hpp With debugging hooks still on display, makes first attempt at dynamic analysis. 2018-02-01 07:53:52 -05:00
TextureTarget.cpp With debugging hooks still on display, makes first attempt at dynamic analysis. 2018-02-01 07:53:52 -05:00
TextureTarget.hpp Updates style of OpenGL::TextureTarget for instance variable names and preference for RAII. 2017-11-13 22:04:13 -05:00