1
0
mirror of https://github.com/TomHarte/CLK.git synced 2025-02-16 18:30:32 +00:00
Thomas Harte 67ca298a72 Forces a no-op compute shader into the S-Video pipeline.
The intention is to restrict the area acted over, and to do the S-Video filtering in there. Then I'll just need two such stages for composite.
2020-09-01 18:39:52 -04:00
..
2020-02-16 14:14:10 -05:00
2017-01-27 21:26:11 -05:00
2020-01-07 23:21:32 -05:00