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CLK/Machines/Amiga/Blitter.hpp

59 lines
1.3 KiB
C++

//
// Blitter.hpp
// Clock Signal
//
// Created by Thomas Harte on 22/07/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#ifndef Blitter_hpp
#define Blitter_hpp
#include <cstddef>
#include <cstdint>
#include "../../ClockReceiver/ClockReceiver.hpp"
namespace Amiga {
class Blitter {
public:
Blitter(uint16_t *ram, size_t size);
// Various setters; it's assumed that address decoding is handled externally.
//
// In all cases where a channel is identified numerically, it's taken that
// 0 = A, 1 = B, 2 = C, 3 = D.
void set_control(int index, uint16_t value);
void set_first_word_mask(uint16_t value);
void set_last_word_mask(uint16_t value);
template <int id, int shift> void set_pointer(uint16_t value) {
addresses_[id] = (addresses_[id] & (0xffff'0000 >> shift)) | uint32_t(value << shift);
}
void set_size(uint16_t value);
void set_minterms(uint16_t value);
void set_vertical_size(uint16_t value);
void set_horizontal_size(uint16_t value);
void set_modulo(int channel, uint16_t value);
void set_data(int channel, uint16_t value);
uint16_t get_status();
bool advance();
private:
uint16_t *const ram_;
const size_t ram_size_;
uint32_t addresses_[4];
uint8_t minterms_;
int width_ = 0, height_ = 0;
};
}
#endif /* Blitter_hpp */