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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 23:52:26 +00:00
CLK/Outputs/CRT
2016-02-13 23:55:02 -05:00
..
CRT.cpp Screen output is back, no matter how inefficiently. 2016-02-13 23:50:18 -05:00
CRT.hpp Screen output is back, no matter how inefficiently. 2016-02-13 23:50:18 -05:00
CRTBuilders.cpp Screen output is back, no matter how inefficiently. 2016-02-13 23:50:18 -05:00
CRTOpenGL.cpp No doubt still imperfect but killed the repeated whole texture uploads. 2016-02-13 23:55:02 -05:00
CRTOpenGL.hpp Screen output is back, no matter how inefficiently. 2016-02-13 23:50:18 -05:00
Flywheel.hpp Fixed output precision compared to the new approach of trusting the flywheel for position, and eliminated fixed-Acorn constants. Also re-enabled the faded previous frame, at least temporarily. 2016-02-12 19:53:49 -05:00
OpenGL.hpp Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding. 2016-02-07 17:32:38 -05:00
Shader.cpp Reinstated clipped CRT output, with more appropriate ownership of the decision. 2016-02-07 22:18:55 -05:00
Shader.hpp Filled in shader class. 2016-02-07 19:21:22 -05:00
TextureTarget.cpp Sketched out a quick class for rendering to texture. 2016-02-07 15:42:02 -05:00
TextureTarget.hpp Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding. 2016-02-07 17:32:38 -05:00