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A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
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Thomas Harte 832797182f Update TapeUEF.cpp
Corrected chunk for which _tone_length is used, definition of a carrier tone chunk.
2016-01-19 18:59:10 -05:00
Machines Attempted further to improve latency; added view adjustment for non-4:3 output aspect ratios. The 4:3 is currently hardcoded, so further work will be required. 2016-01-18 23:55:52 -05:00
OSBindings/Mac Attempted further to improve latency; added view adjustment for non-4:3 output aspect ratios. The 4:3 is currently hardcoded, so further work will be required. 2016-01-18 23:55:52 -05:00
Outputs Added lots of debugging output while I attempt to locate the source of audio scratchiness, also simplified manner of dealing with wraparound within the AudioQueue wrapper. 2016-01-18 13:50:19 -06:00
Processors/6502 Ensured correctly timed sampling of the interrupt line. 2016-01-10 22:55:56 -05:00
SignalProcessing I'm not yet completely convinced by my approach to time basing, but it'll probably do? If so then this more or less gets me ready for a point-sampled filtering. 2016-01-13 22:02:39 -05:00
Storage/Tape Update TapeUEF.cpp 2016-01-19 18:59:10 -05:00
.gitignore Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
LICENSE Initial commit 2015-07-16 19:46:52 -04:00
README.md Create README.md 2015-07-16 19:47:37 -04:00

CLK

An attempt to unify my various bits of emulation; we'll see.