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CLK
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CLK
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Outputs
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CRT
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Internals
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Thomas Harte
8538b62ea2
Made an attempt to extract and consolidate the logic behind the intermediate shaders.
2016-04-28 21:04:59 -04:00
..
Shaders
Made an attempt to extract and consolidate the logic behind the intermediate shaders.
2016-04-28 21:04:59 -04:00
CRTConstants.hpp
I guess NumberOfFields is done for.
2016-04-27 22:48:37 -04:00
CRTInputBufferBuilder.cpp
…
CRTInputBufferBuilder.hpp
Factored out wraparound buffer addressing where it's otherwise going to get really repetitive; need to look at using the same approach for the glTexSubImage2D step at least but that probably means properly encapsulating the buffer builder's state.
2016-04-20 21:05:32 -04:00
CRTOpenGL.cpp
Finished consolidation into OutputShader. With its documentation yet to update.
2016-04-27 22:41:32 -04:00
CRTOpenGL.hpp
Finished consolidation into OutputShader. With its documentation yet to update.
2016-04-27 22:41:32 -04:00
Flywheel.hpp
Reintroduced the CRT delegate and the 2600's automatic region switching. Albeit that the CRT itself doesn't adjust properly to new timings yet.
2016-04-24 18:36:22 -04:00
OpenGL.hpp
…
TextureTarget.cpp
…
TextureTarget.hpp
Attempted to deal with the precision issues causing 'television' output currently to differ from 'monitor' output. Documented TextureTarget while I'm here.
2016-04-19 20:51:34 -04:00