1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Outputs/CRT
2016-02-11 22:12:12 -05:00
..
CRT.cpp Reinstated clipped CRT output, with more appropriate ownership of the decision. 2016-02-07 22:18:55 -05:00
CRT.hpp Switched to generating an interlaced output, that apparently being correct. Enabled a poor man's version of phosphor persistence to smooth things out a little. It's not completely unconvincing. 2016-02-10 23:11:25 -05:00
CRTFrame.h Onward with carrying this through to the bitter end, this at least results in all the appropriate knowledge and call-ins occuring at the CRT. 2016-02-04 22:28:50 -05:00
CRTFrameBuilder.cpp Added padding of supplied data to correct for any potential rounding errors when rendering. 2016-02-07 20:29:32 -05:00
CRTOpenGL.cpp Switched to generating an interlaced output, that apparently being correct. Enabled a poor man's version of phosphor persistence to smooth things out a little. It's not completely unconvincing. 2016-02-10 23:11:25 -05:00
Flywheel.hpp Made an attempt to factor out and more clearly to document my implementation of flywheel synchronisation. 2016-02-11 22:12:12 -05:00
OpenGL.hpp Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding. 2016-02-07 17:32:38 -05:00
Shader.cpp Reinstated clipped CRT output, with more appropriate ownership of the decision. 2016-02-07 22:18:55 -05:00
Shader.hpp Filled in shader class. 2016-02-07 19:21:22 -05:00
TextureTarget.cpp Sketched out a quick class for rendering to texture. 2016-02-07 15:42:02 -05:00
TextureTarget.hpp Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding. 2016-02-07 17:32:38 -05:00