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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-07 08:28:57 +00:00
CLK/OSBindings/Mac
Thomas Harte ac8fc9a1a0 Experimenting with pre-encoding luminance and chrominance separation over on the
CPU as otherwise the GPU does them repetitively and more awkwardly (as it's working purely in floats). It means uploading twice as much data though, so I don't
 know. Still only half as much as the RGBA path of a few days ago. Will experiment.

Also slightly adjusted division of responsibility in the fragment shader per the
 desire to have the `sample` function owned externally.
2015-09-03 11:15:23 -04:00
..
Clock Signal Experimenting with pre-encoding luminance and chrominance separation over on the 2015-09-03 11:15:23 -04:00
Clock Signal.xcodeproj Wired up joystick directions, at least, and fire button presses get as far as the C++. But there's some latching to figure out before they'll work. 2015-08-18 20:33:24 -04:00
Clock SignalTests Added test for NOP, discovering the undocumented ones to be the incorrect length. 2015-08-13 07:32:50 +01:00
Clock SignalUITests Converted remaining spaces to real tabs. 2015-07-30 20:51:32 -04:00