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bc95cc7fc0c0cdab362b8e2de3f79d027506c614
CLK
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Outputs
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OpenGL
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Primitives
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TextureTarget.cpp
Thomas Harte
84451a4841
Eliminate avoidance of NPOT textures; use linear sampling.
...
The linear sampling is how I intend to get antialiasing later.
2026-01-30 10:44:32 -05:00
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