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Albeit that I'm still thinking through whether I want the option of including a clock on Serial::Line. It'd be natural in one sense — there's already one built in — but might weaken Serial::Line's claim to be a one-stop shop for both enqueued and real-time connections without a reasonable bit of extra work. |
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Amiga | ||
AmstradCPC | ||
Apple | ||
Atari | ||
ColecoVision | ||
Commodore | ||
Electron | ||
Enterprise | ||
MasterSystem | ||
MSX | ||
Oric | ||
Sinclair | ||
Utility | ||
AudioProducer.hpp | ||
DynamicMachine.hpp | ||
JoystickMachine.hpp | ||
KeyboardMachine.cpp | ||
KeyboardMachine.hpp | ||
MachineTypes.hpp | ||
MediaTarget.hpp | ||
MouseMachine.hpp | ||
ROMMachine.hpp | ||
ScanProducer.hpp | ||
StateProducer.hpp | ||
TimedMachine.hpp |