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CLK/Outputs/OpenGL
Thomas Harte 86a6b04d4a Begins attempts to keep track of display metrics.
i.e. a system that can both make smart decisions about when to use a lower resolution, and hopefully allow some sort of flywheel-esque horizontal retrace synchronisation. And possibly some raster beam chasing?
2019-03-04 21:54:50 -05:00
..
Primitives Switches to an 8bpp stencil, for Nvidia compatibility. 2019-03-03 20:38:24 -05:00
OpenGL.hpp
ScanTarget.cpp Begins attempts to keep track of display metrics. 2019-03-04 21:54:50 -05:00
ScanTarget.hpp Begins attempts to keep track of display metrics. 2019-03-04 21:54:50 -05:00
ScanTargetGLSLFragments.cpp
Screenshot.hpp Unifies the OpenGL screenshot code and corrects it for arbitrary alignment. 2019-02-27 21:05:02 -05:00