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A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
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2016-02-20 22:18:00 -05:00
Machines Working towards HQ UEF support: fixed bug whereby writing to tape output would reset input pulse stepper; added support for chunk 0116 and approximate support for 0113. 2016-02-20 22:03:14 -05:00
OSBindings/Mac Switched back down to two samples per pixel. Though one might do it. Need to investigate. 2016-02-18 23:21:25 -05:00
Outputs Fixed interlaced timing; switched to a more robust detector for horizontal sync; eliminated some test logging. 2016-02-20 20:29:40 -05:00
Processors/6502 Made the constructor protected, to emphasise that this class isn't for instantiation. Also added extra comments aplenty. 2016-01-21 08:39:34 -05:00
SignalProcessing Fixed uninitialised error and incorrect default constructor. 2016-02-12 22:35:16 -05:00
Storage/Tape Implemented some portion of 0114; ensured I'm safely skipping chunks in all cases. 2016-02-20 22:18:00 -05:00
.gitignore Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
LICENSE Initial commit 2015-07-16 19:46:52 -04:00
README.md Create README.md 2015-07-16 19:47:37 -04:00

CLK

An attempt to unify my various bits of emulation; we'll see.