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CLK/Outputs/OpenGL/Primitives
2020-06-15 00:24:10 -04:00
..
Rectangle.cpp
Rectangle.hpp
Shader.cpp Cleans up all redundant lock/unique_guard declarations. 2020-06-15 00:24:10 -04:00
Shader.hpp
TextureTarget.cpp Embraces std::make_[unique/shared] in place of .reset(new . 2019-12-23 21:31:46 -05:00
TextureTarget.hpp Switches to an 8bpp stencil, for Nvidia compatibility. 2019-03-03 20:38:24 -05:00