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Reorder the vertical blank raster lines a little to make it easier to use...
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
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@ -103,6 +103,7 @@ void Game::runLoop() {
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}
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}
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runVerticalBlank();
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runRasterLines();
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updateTexture();
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@ -119,8 +120,6 @@ void Game::runLoop() {
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::SDL_Delay(sleepNeeded);
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}
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}
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runVerticalBlank();
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}
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}
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