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EightBit/LR35902/inc
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Adrian Conlon c8bdabf34f Reflect that the I/O for Intel style processors isn't part of the CPU, but attached to the Bus and access controlled by the CPU.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-09 11:51:58 +00:00
..
AbstractColourPalette.h
Tidy up GameBoy processor (LR35902) with respect to C++14/17
2018-10-27 19:23:02 +01:00
CharacterDefinition.h
Remove duplicated code (from const definitions) the performance benefit isn't worth the amount of duplicated code.
2018-06-24 20:58:20 +01:00
Disassembler.h
Use explicit enumeration types (improves type safety) where appropriate.
2018-12-01 15:24:29 +00:00
Display.h
Sort out some exception and member initialisation rules.
2018-08-11 21:19:19 +01:00
GameBoyBus.h
Use simpler LR35902 CPU/render sequence.
2019-11-18 00:54:52 +00:00
IoRegisters.h
Tidy up GameBoy processor (LR35902) with respect to C++14/17
2018-10-27 19:23:02 +01:00
LR35902.h
Reflect that the I/O for Intel style processors isn't part of the CPU, but attached to the Bus and access controlled by the CPU.
2020-02-09 11:51:58 +00:00
ObjectAttribute.h
Tidy up GameBoy processor (LR35902) with respect to C++14/17
2018-10-27 19:23:02 +01:00
Profiler.h
Don't expose the bus via the CPU any more: if a component needs the bus, it should be prepared to hold a reference to it.
2018-10-20 20:52:41 +01:00
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