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mirror of https://github.com/catseye/SixtyPical.git synced 2024-11-25 23:49:17 +00:00

Revert changes to example game.

This commit is contained in:
Chris Pressey 2018-02-05 11:19:59 +00:00
parent bbd3a84c00
commit b7abdea733

View File

@ -51,7 +51,7 @@ word compare_target
// and output. There is probably a better way to do this, but it needs thought.
//
vector
vector dispatch_game_state
inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x,
actor_pos, pos, new_pos, actor_delta, delta,
screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4
@ -59,7 +59,6 @@ vector
actor_pos, pos, new_pos, actor_delta, delta,
screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4
trashes a, x, y, c, z, n, v, ptr, save_x, compare_target
dispatch_game_state
//
// The constraints on these 2 vectors are kind-of sort-of big fibs.
@ -73,7 +72,7 @@ vector
// a future version of SixtyPical.
//
vector
vector cinv
inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x,
actor_pos, pos, new_pos, actor_delta, delta,
screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4
@ -81,9 +80,9 @@ vector
actor_pos, pos, new_pos, actor_delta, delta,
screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4
trashes a, x, y, c, z, n, v, ptr, save_x, compare_target
cinv @ 788
@ 788
vector
vector save_cinv
inputs joy2, button_down, press_fire_msg, dispatch_game_state, save_x,
actor_pos, pos, new_pos, actor_delta, delta,
screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4
@ -91,7 +90,6 @@ vector
actor_pos, pos, new_pos, actor_delta, delta,
screen, screen1, screen2, screen3, screen4, colormap1, colormap2, colormap3, colormap4
trashes a, x, y, c, z, n, v, ptr, save_x, compare_target
save_cinv
// ----------------------------------------------------------------
// Utility Routines