Chris Pressey
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731b83d20f
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Update copyright dates.
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2018-03-06 15:52:55 +00:00 |
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Chris Pressey
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1d1612761b
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Make the demo game compilable again.
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2018-03-06 15:52:21 +00:00 |
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Chris Pressey
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bda0202dee
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Confirm that AND clips the range and INC/DEC invalidate it.
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2018-03-06 15:42:12 +00:00 |
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Chris Pressey
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1eaec602e3
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The exception object now contains an AST node, renders name.
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2018-03-06 14:39:47 +00:00 |
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Chris Pressey
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7023fb9c1d
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Update notes.
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2018-03-06 14:15:53 +00:00 |
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Chris Pressey
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42cbd73a20
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Show line numbers in static analysis errors (clumsily.)
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2018-03-06 13:13:18 +00:00 |
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Chris Pressey
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e44c802314
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Syntax errors have line numbers in them now.
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2018-03-06 12:23:57 +00:00 |
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Chris Pressey
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9ad34ed34f
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Refine the AST classes even more.
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2018-03-06 10:43:23 +00:00 |
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Chris Pressey
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2fdba72959
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Re-organize the example programs.
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2018-03-06 10:32:52 +00:00 |
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Chris Pressey
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8a7e3aaebb
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Flatten more.
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2018-03-05 15:32:08 +00:00 |
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Chris Pressey
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1180d2fe2a
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Attempt to flatten the code for generating code for copy .
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2018-03-05 15:22:47 +00:00 |
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Chris Pressey
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c194808e64
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Label the various cases for compiling a copy instruction.
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2018-03-05 13:23:09 +00:00 |
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Chris Pressey
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c85159a9c0
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Start trying to clean up the code for compiling copy .
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2018-03-05 12:34:24 +00:00 |
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Chris Pressey
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b579e8b2eb
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Refs have indexes. Instructions do not.
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2018-03-05 12:19:27 +00:00 |
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Chris Pressey
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0a83d90515
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Tighten structure of AST more.
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2018-03-05 12:13:15 +00:00 |
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Chris Pressey
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4b43ba734e
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Make AST more structured (borrowed from ALPACA.)
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2018-03-05 11:55:06 +00:00 |
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Chris Pressey
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b42aa8b051
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Fix error message.
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2018-03-05 11:28:08 +00:00 |
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Chris Pressey
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d24e9fa2e1
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I can no longer see a reason to require that it is a power of two.
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2018-03-05 10:38:20 +00:00 |
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Chris Pressey
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a115c2bc9f
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Add notes for for -like loop.
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2018-03-05 10:34:49 +00:00 |
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Chris Pressey
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42c4bed36e
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Make tests pass.
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2018-02-16 15:46:55 +00:00 |
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Chris Pressey
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15fa4889e7
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Add some more tests (failing currently).
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2018-02-16 12:28:11 +00:00 |
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Chris Pressey
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e2d10d7d33
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Documentation/notes changes for the 0.13 branch.
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2018-02-16 09:51:24 +00:00 |
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Chris Pressey
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0e0a3d552a
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Implement Context.copy_range(), ranges for constants. Progress!
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2018-02-14 16:35:19 +00:00 |
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Chris Pressey
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0687da80d5
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Some headway on context.assert_in_range().
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2018-02-14 15:54:57 +00:00 |
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Chris Pressey
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2897a04718
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Get and set top of range of a location. Make AND do this to A reg.
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2018-02-14 15:13:35 +00:00 |
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Chris Pressey
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93e2dada16
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Check for table size (in parser, thus tests are for syntax.)
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2018-02-14 13:53:22 +00:00 |
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Chris Pressey
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aa5b06980c
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Add some initial failing tests.
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2018-02-14 13:41:48 +00:00 |
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Chris Pressey
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ab33331924
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Associate a range with each meaningful storage location in context.
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2018-02-14 13:31:03 +00:00 |
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Chris Pressey
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c10e73bdcb
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Merge pull request #8 from catseye/develop-0.12
Develop 0.12
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2018-02-14 11:41:51 +00:00 |
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Chris Pressey
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5fa8c69bd2
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Don't fudge the name of IndexRefs; dig in to find the ref's name.
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2018-02-13 17:17:27 +00:00 |
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Chris Pressey
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6039e59999
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Small documentation sorting.
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2018-02-12 16:40:53 +00:00 |
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Chris Pressey
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f6fa1ec7d2
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Remove need for forward keyword in forward reference in copy .
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2018-02-12 15:59:20 +00:00 |
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Chris Pressey
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08ec0e46a3
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Remove the need for parens in vector (routine ...) table type.
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2018-02-12 14:53:49 +00:00 |
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Chris Pressey
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5c3c560fe4
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Refine documentation.
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2018-02-12 14:31:26 +00:00 |
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Chris Pressey
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79d7c8d198
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button_down is local to check_button.
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2018-02-09 16:59:01 +00:00 |
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Chris Pressey
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e9d9c717bb
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More statics in demo game.
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2018-02-09 16:57:49 +00:00 |
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Chris Pressey
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1bd765dbce
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Begin using static in the demo game.
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2018-02-09 16:46:53 +00:00 |
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Chris Pressey
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31a16ed37c
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Merge pull request #7 from catseye/routine-static-storage
Routine static storage
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2018-02-09 16:34:47 +00:00 |
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Chris Pressey
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7a024f3062
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Compile static storage location access.
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2018-02-09 16:13:09 +00:00 |
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Chris Pressey
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52fb1dc6b9
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Inch toward compiling statics.
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2018-02-09 14:44:41 +00:00 |
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Chris Pressey
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71cded0297
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Move compiler towards being able to compile access to statics.
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2018-02-09 14:13:39 +00:00 |
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Chris Pressey
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55331e9c54
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Statics are always writeable. Statics are always meaningful.
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2018-02-09 13:35:59 +00:00 |
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Chris Pressey
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b829836cdc
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Ability to parse static definitions and look them up.
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2018-02-09 12:33:45 +00:00 |
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Chris Pressey
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8e1153ebb0
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Update notes in README
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2018-02-09 11:32:16 +00:00 |
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Chris Pressey
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ca1c877a60
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Support indirect refs in st, e.g. st a, [ptr] + y .
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2018-02-09 11:23:18 +00:00 |
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Chris Pressey
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a7365731ca
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Even if we goto another routine, we can't trash an output.
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2018-02-08 16:37:40 +00:00 |
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Chris Pressey
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105534de5b
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Trim the type of game_state_routine, but run into something odd.
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2018-02-08 16:03:22 +00:00 |
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Chris Pressey
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1116229867
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Clean up example programs a little bit.
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2018-02-08 15:05:37 +00:00 |
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Chris Pressey
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3bee722900
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The "union rule" lets us clean up some of these redundant trashes.
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2018-02-08 14:20:17 +00:00 |
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Chris Pressey
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b20b664748
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Implement the "union rule for trashes" when analyzing if blocks.
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2018-02-08 14:04:51 +00:00 |
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