4.4 KiB
TODO for SixtyPical
Language
Save values to other-than-the-stack
Allow
save a to temp_a {
...
}
Which uses some other storage location instead of the stack. A local non-static would be a good candidate for such. At any rate, the location must not be writeable by anything that is called from within the block. So, probably just restrict this to local non-statics.
Copy byte to/from table
Do we want a copy bytevar, table + x
instruction? We don't currently have one.
You have to ld a
, st a
. I think maybe we should have one.
Character literals
For goodness sake, let the programmer say 'A'
instead of 65
.
Character set mapping
Not all computers think 'A'
should be 65
. Allow the character set to be
mapped. Probably copy what Ophis does.
"Include" directives
Search a searchlist of include paths. And use them to make libraries of routines.
One such library routine might be an interrupt routine
type for various architectures.
Since "the supervisor" has stored values on the stack, we should be able to trash them
with impunity, in such a routine.
Pointers into non-byte tables
Right now you cannot get a pointer into a non-byte (for instance, word or vector) table.
Word and vector tables are stored as two byte tables in memory. This is useful for indexed access, but makes pointer access more difficult.
Laying them out for pointer access would make indexed access more difficult.
Saving non-byte values
Right now you cannot save a word value.
There doesn't seem to be a hugely pressing reason why not.
Analysis
Forbid recursion
What happens if a routine calls itself, directly or indirectly? Many constraints might be violated in this case. We should probably disallow recursion by default. (Which means assembling the callgraph in all cases.)
Analyze memory usage
If you define two variables that occupy the same address, an analysis error ought to be raised. (But there should also be a way to annotate this as intentional. Intentionally making two tables overlap could be valuable. However, the analysis will probably completely miss this fact.)
Optimization
Space optimization of local non-statics
If there are two routines A and B, and A never calls B (even indirectly), and B never calls A (even indirectly), then their non-static locals can be allocated at the same space.
This is not just an impressive trick -- in the presence of local pointers, which use up a word in zero-page, which we consider a precious resource, it allow those zero-page locations to be re-used.
Tail-call optimization
If a block ends in a call
can that be converted to end in a goto
? Why not? I think it can,
if the block is in tail position. The constraints should iron out the same both ways.
As long as the routine has consistent type context every place it exits, that should be fine.
Branch optimization in if
Currently the if
generator is not smart enough to avoid generating silly
jump instructions. (See the Fallthru tests.) Improve it.
Dead code removal
Once we have a call graph we can omit routines that we're sure aren't called.
This would let us use include-files and standard-libraries nicely: any routines they define, but that you don't use, don't get included.
Implementation
Line numbers in analysis error messages
For analysis errors, there is a line number, but it's the line of the routine after the routine in which the analysis error occurred. Fix this.
Blue-skying
Pointers associated globally with a table(?)
We have point into
blocks, but we would also like to sometimes pass a pointer
around to different routines, and have them all "know" what table it operates on.
We could associate every pointer variable with a specific table variable, in its declaration. This makes some things simple, and would allow us to know what table a pointer is supposed to point into, even if that pointer was passed into our routine.
One drawback is that it would limit each pointer to be used only on one table. Since a pointer basically represents a zero-page location, and since those are a relatively scarce resource, we would prefer if a single pointer could be used to point into different tables at different times.
These can co-exist with general, non-specific-table-linked pointer
variables.
If we have local pointers and space optimization for local non-statics, though, these don't add as much.