3.5 KiB
SixtyPical
Version 0.11. Work-in-progress, everything is subject to change.
SixtyPical is a very low-level programming language, similar to 6502 assembly, with static analysis through abstract interpretation.
In practice, this means it catches things like
- you forgot to clear carry before adding something to the accumulator
- a subroutine that you call trashes a register you thought was preserved
- you tried to write the address of something that was not a routine, to a jump vector
and suchlike. It also provides some convenient operations and abstractions based on common machine-language programming idioms, such as
- copying values from one register to another (via a third register when there are no underlying instructions that directly support it)
- explicit tail calls
- indirect subroutine calls
The reference implementation can analyze and compile SixtyPical programs to 6502 machine code.
Documentation
- Design Goals
- SixtyPical specification
- SixtyPical revision history
- Literate test suite for SixtyPical syntax
- Literate test suite for SixtyPical execution
- Literate test suite for SixtyPical analysis
- Literate test suite for SixtyPical compilation
- 6502 Opcodes used/not used in SixtyPical
TODO
Demo game
Finish the little demo "game" where you can move a block around the screen with the joystick (i.e. bring it up to par with the original demo game that was written for SixtyPical)
low
and high
address operators
To turn word
type into byte
.
Save registers on stack
This preserves them, so that, semantically, they can be used later even though they are trashed inside the block.
Range checking in the abstract interpretation
If you copy the address of a buffer (say it is size N) to a pointer, it is valid. If you add a value from 0 to N-1 to the pointer, it is still valid. But if you add a value ≥ N to it, it becomes invalid. This should be tracked in the abstract interpretation. (If only because abstract interpretation is the major point of this project!)
Routine-local static memory locations
These would not need to appear in the inputs/outputs/trashes sets of the routines that call this routine.
These might be forced to specify an initial value so that they can always be assumed to be meaningful.
More modes for copy
- don't allow
copy foo, a
probably. insist onld a, foo
for this. - have
copy
instruction able to copy a byte to a user-def mem loc, etc. copy x, [ptr] + y
- Maybe even
copy [ptra] + y, [ptrb] + y
, which can be compiled to indirect LDA then indirect STA!
Union rule for trashes in if
If one branch trashes {a
} and the other branch trashes {b
} then the whole
if
statement trashes {a
, b
}.
And at some point...
- Check that the buffer being read or written to through pointer, appears in approporiate inputs or outputs set.
interrupt
routines -- to indicate that "the supervisor" has stored values on the stack, so we can trash them.- error messages that include the line number of the source code
- add absolute addressing in shl/shr, absolute-indexed for add, sub, etc.
- check and disallow recursion.
- automatic tail-call optimization (could be tricky, w/constraints?)
- re-order routines and optimize tail-calls to fallthroughs