15 KiB
SixtyPical
This document describes the SixtyPical programming language version 0.8-PRE, both its execution aspect and its static analysis aspect (even though these are, technically speaking, separate concepts.)
This document is nominally normative, but the tests in the tests
directory
are even more normative.
Refer to the bottom of this document for an EBNF grammar of the syntax of the language.
Types
There are seven types in SixtyPical:
- bit (2 possible values)
- byte (256 possible values)
- byte table (256 entries, each holding a byte)
- word (65536 possible values)
- word table (256 entries, each holding a word)
- routine (code stored somewhere in memory, read-only)
- vector (address of a routine)
Memory locations
A primary concept in SixtyPical is the memory location. At any given point in time during execution, each memory location is either uninitialized or initialized. At any given point in the program text, too, each memory location is either uninitialized or initialized. Where-ever it is one or the other during execution, it is the same in the corresponding place in the program text; thus, it is a static property.
There are four general kinds of memory location. The first three are pre-defined and built-in.
Registers
Each of these hold a byte. They are initially uninitialized.
a
x
y
Flags
Each of these hold a bit. They are initially uninitialized.
c (carry)
z (zero)
v (overflow)
n (negative)
Constants
It may be strange to think of constants as memory locations, but keep in mind that a memory location in SixtyPical need not map to a memory location in the underlying hardware. All constants are read-only. Each is initially initialized with the value that corresponds with its name.
They come in bit and byte types. There are two bit constants,
off
on
two hundred and fifty-six byte constants,
0
1
...
255
and sixty-five thousand five hundred and thirty-six word constants,
word 0
word 1
...
word 65535
Note that if a word constant is between 256 and 65535, the leading word
token can be omitted.
User-defined
There may be any number of user-defined memory locations. They are defined
by giving the type (which may be any type except bit
and routine
) and the
name.
byte pos
An address in memory may be given explicitly on a user-defined memory location.
byte table screen @ 1024
Or, a user-defined memory location may be given an initial value. But in this case, an explicit address in memory cannot be given.
byte pos : 0
A user-defined vector memory location is decorated with inputs
, outputs
and trashes
lists like a routine (see below), and it may only hold addresses
of routines which are compatible. (Meaning, the routine's inputs (resp. outputs,
trashes) must be a subset of the vector's inputs (resp. outputs, trashes.))
vector actor_logic
inputs a, score
outputs x
trashes y
@ $c000
TODO: need to confirm this, but, the rule is:
- If it is NAMED, it is a memory address.
- If it is a LITERAL INTEGER, it is an immediate value.
However, this really needs a review, deep in the code, for how this is implemented.
Routines
Every routine must list all the memory locations it reads from, which we
call its inputs
, and all the memory locations it writes to. The latter
we divide into two groups: its outputs
which it intentionally initializes,
and its trashes
, which it does not care about, and leaves uninitialized.
For example, if it uses a register to temporarily store an intermediate
value used in a multiplication, that register has no meaning outside of
the multiplication, and is one of the routine's trashes
.
It is common to say that the trashes
are the memory locations that are
not preserved by the routine.
routine foo
inputs a, score
outputs x
trashes y {
...
}
The union of the outputs
and trashes
is sometimes collectively called
"the WRITES" of the routine, for historical reasons and as shorthand.
Routines may call only routines previously defined in the program source. Thus, directly recursive routines are not allowed. (However, routines may also call routines via vectors, which are dynamically assigned. In this case, there is, for the time being, no check for recursive calls.)
For a SixtyPical program to be run, there must be one routine called main
.
This routine is executed when the program is run.
The memory locations given as inputs to a routine are considered to be initialized at the beginning of the routine. Various instructions cause memory locations to be initialized after they are executed. Calling a routine which trashes some memory locations causes those memory locations to be uninitialized after that routine is called. At the end of a routine, all memory locations listed as outputs must be initialized.
A literal word can given instead of the body of the routine. This word is the absolute address of an "external" routine located in memory but not defined by the SixtyPical program.
routine chrout
inputs a
trashes a
@ 65490
Instructions
Instructions are inspired by, and in many cases closely resemble, the 6502 instruction set. However, in many cases they do not map 1:1 to 6502 instructions. If a SixtyPical instruction cannot be translated validly to one more more 6502 instructions while retaining all the stated constraints, that's a static error in a SixtyPical program, and technically any implementation of SixtyPical, even an interpreter, should flag it up.
ld
ld <dest-memory-location>, <src-memory-location> [+ <index-memory-location>]
Reads from src and writes to dest.
- It is illegal if dest is not a register.
- It is illegal if dest does not occur in the WRITES of the current routine.
- It is illegal if src is not of same type as dest (i.e., is not a byte.)
- It is illegal if src is uninitialized.
After execution, dest is considered initialized. The flags z
and n
may be
changed by this instruction; they must be named in the WRITES, and they
are considered initialized after it has executed.
If and only if src is a byte table, the index-memory-location must be given.
Some combinations, such as ld x, y
, are illegal because they do not map to
underlying opcodes.
st
st <src-memory-location>, <dest-memory-location> [+ <index-memory-location>]
Reads from src and writes to dest.
- It is illegal if dest is a register or if dest is read-only.
- It is illegal if dest does not occur in the WRITES of the current routine.
- It is illegal if src is not of same type as dest.
- It is illegal if src is uninitialized.
After execution, dest is considered initialized. No flags are changed by this instruction (unless of course dest is a flag.)
If and only if dest is a byte table, the index-memory-location must be given.
copy
copy <src-memory-location>, <dest-memory-location>
Reads from src and writes to dest. Differs from st
in that is able to
copy more general types of data (for example, vectors,) and it trashes the
z
and n
flags and the a
register.
- It is illegal if dest is read-only.
- It is illegal if dest does not occur in the WRITES of the current routine.
- It is illegal if src is not of same type as dest.
- It is illegal if src is uninitialized.
After execution, dest is considered initialized, and z
and n
, and
a
are considered uninitialized.
add dest, src
add <dest-memory-location>, <src-memory-location>
Adds the contents of src to dest and stores the result in dest.
- It is illegal if src OR dest OR c is uninitialized.
- It is illegal if dest is read-only.
- It is illegal if dest does not occur in the WRITES of the current routine.
Affects n, z, c, and v flags, requiring that they be in the WRITES, and initializing them afterwards.
dest and src continue to be initialized afterwards.
inc
inc <dest-memory-location>
Increments the value in dest. Does not honour carry.
- It is illegal if dest is uninitialized.
- It is illegal if dest is read-only.
- It is illegal if dest does not occur in the WRITES of the current routine.
Affects n and z flags, requiring that they be in the WRITES, and initializing them afterwards.
sub
sub <dest-memory-location>, <src-memory-location>
Subtracts the contents of src from dest and stores the result in dest.
- It is illegal if src OR dest OR c is uninitialized.
- It is illegal if dest is read-only.
- It is illegal if dest does not occur in the WRITES of the current routine.
Affects n, z, c, and v flags, requiring that they be in the WRITES, and initializing them afterwards.
dest and src continue to be initialized afterwards.
dec
dec <dest-memory-location>
Decrements the value in dest. Does not honour carry.
- It is illegal if dest is uninitialized.
- It is illegal if dest is read-only.
- It is illegal if dest does not occur in the WRITES of the current routine.
Affects n and z flags, requiring that they be in the WRITES, and initializing them afterwards.
cmp
cmp <dest-memory-location>, <src-memory-location>
Subtracts the contents of src from dest (without considering carry) but does not store the result anywhere, only sets the resulting flags.
- It is illegal if src OR dest is uninitialized.
Affects n, z, and c flags, requiring that they be in the WRITES, and initializing them afterwards.
and, or, xor
and <dest-memory-location>, <src-memory-location>
or <dest-memory-location>, <src-memory-location>
xor <dest-memory-location>, <src-memory-location>
Applies the given bitwise Boolean operation to src and dest and stores the result in dest.
- It is illegal if src OR dest OR is uninitialized.
- It is illegal if dest is read-only.
- It is illegal if dest does not occur in the WRITES of the current routine.
Affects n and z flags, requiring that they be in the WRITES of the current routine, and sets them as initialized afterwards.
dest and src continue to be initialized afterwards.
shl, shr
shl <dest-memory-location>
shr <dest-memory-location>
shl
shifts the dest left one bit position. The rightmost position becomes c
,
and c
becomes the bit that was shifted off the left.
shr
shifts the dest right one bit position. The leftmost position becomes c
,
and c
becomes the bit that was shifted off the right.
- It is illegal if dest is a register besides
a
. - It is illegal if dest is read-only.
- It is illegal if dest OR c is uninitialized.
- It is illegal if dest does not occur in the WRITES of the current routine.
Affects the c flag, requiring that it be in the WRITES of the current routine, and it continues to be initialized afterwards.
call
call <executable-name>
Transfers execution to the given executable, whether that is a previously- defined routine, or a vector location which contains the address of a routine which will be called indirectly. Execution will be transferred back to the current routine, when execution of the executable is finished.
- It is illegal if any of the memory locations listed in the called routine's
inputs
are uninitialized immediately before the call.
Just after the call,
- All memory locations listed in the called routine's
trashes
are considered to now be uninitialized. - All memory locations listed in the called routine's
outputs
are considered to not be initialized.
goto
goto <executable-name>
Unilaterally transfers execution to the given executable. Execution will not be transferred back to the current routine when execution of the executable is finished; rather, it will be transferred back to the caller of the current routine.
If goto
is used in a routine, it must be in tail position. That is, it
must be the final instruction in the routine.
Just before the goto,
- It is illegal if any of the memory locations in the target routine's
inputs
list is uninitialized.
In addition,
- The target executable's WRITES must not include any locations that are not already included in the current routine's WRITES.
if
if <src-memory-location> {
<true-branch>
} else {
<false-branch>
}
Executes the true-branch if the value in src is nonzero, otherwise executes the false-branch. The false-branch is optional may be omitted; in this case it is treated like an empty block.
- It is illegal if src is not z, c, n, or v.
- It is illegal if src is not initialized.
- It is illegal if any location initialized at the end of the true-branch is not initialized at the end of the false-branch, and vice versa.
The sense of the test can be inverted with not
.
repeat
repeat {
<block>
} until <src-memory-location>
Executes the block repeatedly until the src (observed at the end of the execution of the block) is non-zero. The block is always executed as least once.
- It is illegal if any memory location is uninitialized at the exit of the loop when that memory location is initialized at the start of the loop.
To simulate a "while" loop, use an if
internal to the block, like
repeat {
cmp y, 25
if z {
}
} until z
"until" is optional, but if omitted, must be replaced with "forever":
repeat {
cmp y, 25
if z {
}
} forever
The sense of the test can be inverted with not
.
repeat {
cmp y, 25
if z {
}
} until not z
Grammar
Program ::= {Defn} {Routine}.
Defn ::= Type Ident<new> [Constraints] (":" Literal | "@" LitWord).
Type ::= "byte" ["table"] | "vector"
Constrnt::= ["inputs" LocExprs] ["outputs" LocExprs] ["trashes" LocExprs].
Routine ::= "routine" Ident<new> Constraints (Block | "@" LitWord).
LocExprs::= LocExpr {"," LocExpr}.
LocExpr ::= Register | Flag | Literal | Ident.
Register::= "a" | "x" | "y".
Flag ::= "c" | "z" | "n" | "v".
Literal ::= LitByte | LitWord.
LitByte ::= "0" ... "255".
LitWord ::= "0" ... "65535".
Block ::= "{" {Instr} "}".
Instr ::= "ld" LocExpr "," LocExpr ["+" LocExpr]
| "st" LocExpr "," LocExpr ["+" LocExpr]
| "add" LocExpr "," LocExpr
| "sub" LocExpr "," LocExpr
| "cmp" LocExpr "," LocExpr
| "and" LocExpr "," LocExpr
| "or" LocExpr "," LocExpr
| "xor" LocExpr "," LocExpr
| "shl" LocExpr
| "shr" LocExpr
| "inc" LocExpr
| "dec" LocExpr
| "call" Ident<routine>
| "goto" Ident<executable>
| "if" ["not"] LocExpr Block ["else" Block]
| "repeat" Block ("until" ["not"] LocExpr | "forever")
| "copy" LocExpr "," LocExpr ["+" LocExpr]
.