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88 lines
1.6 KiB
C
88 lines
1.6 KiB
C
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/* test related to issue #1071 */
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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struct ImageStruct
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{
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uint8_t _imageData;
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#if !defined(NO_COLOR)
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uint8_t _color;
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#endif
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};
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typedef struct ImageStruct Image;
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struct CharacterStruct
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{
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// character coordinates
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uint8_t _x;
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uint8_t _y;
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// _status decides whether the character is active
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uint8_t _status;
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Image* _imagePtr;
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};
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typedef struct CharacterStruct Character;
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uint16_t ghostLevel;
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uint8_t level;
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uint16_t loop;
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#define GHOSTS_NUMBER 10
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#define BOMBS_NUMBER 3
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#define MAX_GHOST_LEVEL_SCALE 3
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#define MAX_GHOST_LEVEL (1400/MAX_GHOST_LEVEL_SCALE)
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#define MAX_GHOST_LOOP_SCALE 3
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#define MAX_GHOST_LOOP (1800/MAX_GHOST_LOOP_SCALE)
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#define INITIAL_GHOST_SLOWDOWN 16000
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#define ACTION_GHOST_MIN_SLOWDOWN_SCALE 1
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#define GHOST_MIN_SLOWDOWN_SCALE ACTION_GHOST_MIN_SLOWDOWN_SCALE
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#define GHOST_MIN_SLOWDOWN (3000/GHOST_MIN_SLOWDOWN_SCALE)
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Character ghosts[GHOSTS_NUMBER];
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Character bombs[BOMBS_NUMBER];
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uint16_t test1(void)
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{
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if((loop<MAX_GHOST_LOOP) && (ghostLevel<MAX_GHOST_LEVEL))
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{
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return INITIAL_GHOST_SLOWDOWN-(uint16_t)level*256-ghostLevel*8;
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}
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return GHOST_MIN_SLOWDOWN;
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}
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uint16_t test2(void)
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{
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if((loop<MAX_GHOST_LOOP) && (ghostLevel<MAX_GHOST_LEVEL))
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{
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return INITIAL_GHOST_SLOWDOWN-(uint16_t)level*256-ghostLevel*16;
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}
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return GHOST_MIN_SLOWDOWN;
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}
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uint16_t res = 0;
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int main(void)
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{
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loop = 7;
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ghostLevel = 13;
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level = 3;
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res = test1();
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printf("test1 res: %d\n", res);
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if (res != 15128) return -1;
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res = test2();
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printf("test2 res: %d\n", res);
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if (res != 15024) return -1;
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return 0;
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}
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