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cc65/test/val/anon-struct2.c

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/*
!!DESCRIPTION!! Make sure that the fields of anonymous structs/unions can be reached properly.
!!ORIGIN!! cc65 regression tests
!!LICENCE!! Public Domain
!!AUTHOR!! Greg King
*/
#include <stddef.h>
#include <stdio.h>
static unsigned char fails = 0;
typedef struct {
short s1;
struct {
char c1;
int i1;
long l1;
};
char c2;
} s1_t;
typedef struct {
char c2;
union {
int i1;
char c1;
long l1;
};
short s1;
} s2_t;
typedef union {
short s1;
struct {
int i1;
long l1;
char c1;
};
char c2;
} u1_t;
typedef union {
short s1;
union {
long l1;
char c1;
int i1;
};
char c2;
} u2_t;
typedef struct {
union {
short s1;
struct {
int i1;
long l1;
char c1;
};
char c2;
};
short s2;
} s3_t;
static s1_t s1;
static s2_t s2;
static u1_t u1;
static u2_t u2;
static long l2;
static int i2;
/* We use "variables" in the comparisons, so that we can avoid "constant
** comparison" and "Unreachable code" warnings (the second one currently
** can't be suppressed).
*/
static size_t const zero = 0;
static size_t const one = 1;
static size_t const three = 3;
static size_t const five = 5;
static size_t const six = 6;
static size_t const seven = 7;
static size_t const nine = 9;
int main(void)
{
/* Can cc65 see the names of members of anonymous structs/unions? */
l2 = s1.l1;
l2 = s2.l1;
l2 = u1.l1;
l2 = u2.l1;
i2 = s1.c1;
i2 = s1.c2;
i2 = s2.c1;
i2 = s2.c2;
i2 = u1.c1;
i2 = u1.c2;
i2 = u2.c1;
i2 = u2.c2;
/* Does cc65 use the correct offsets of
** the members of anonymous structs/unions?
*/
if (offsetof(s1_t, i1) != three) {
printf("The offset of s1.i1 is %u; it should be 3.\n", offsetof(s1_t, i1));
++fails;
}
if (offsetof(s2_t, l1) != one) {
printf("The offset of s2.l1 is %u; it should be 1.\n", offsetof(s2_t, l1));
++fails;
}
if (offsetof(u1_t, c1) != six) {
printf("The offset of u1.c1 is %u; it should be 6.\n", offsetof(u1_t, c1));
++fails;
}
if (offsetof(u2_t, i1) != zero) {
printf("The offset of u2.i1 is %u; it should be 0.\n", offsetof(u2_t, i1));
++fails;
}
/* Does cc65 use the correct offset of a member
** that's later than an anonymous struct/union?
*/
if (offsetof(s1_t, c2) != nine) {
printf("The offset of s1.c2 is %u; it should be 9.\n", offsetof(s1_t, c2));
++fails;
}
if (offsetof(s2_t, s1) != five) {
printf("The offset of s2.s1 is %u; it should be 5.\n", offsetof(s2_t, s1));
++fails;
}
if (offsetof(u1_t, c2) != zero) {
printf("The offset of u1.c2 is %u; it should be 0.\n", offsetof(u1_t, c2));
++fails;
}
if (offsetof(u2_t, c2) != zero) {
printf("The offset of u2.c2 is %u; it should be 0.\n", offsetof(u2_t, c2));
++fails;
}
if (offsetof(s3_t, s2) != seven) {
printf("The offset of s3.s2 is %u; it should be 7.\n", offsetof(s3_t, s2));
++fails;
}
return fails;
}