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cc65/include/dbg.h

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/*****************************************************************************/
/* */
/* dbg.h */
/* */
/* Debugger module interface */
/* */
/* */
/* */
/* (C) 1998-2000 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
/*
* This is the interface to the cc65 debugger. Since many of the functions
* used for the debugger are quite usable even in another context, they
* are declared here.
*
* To use the debugger, just call DbgStart in your application. This will
* clear the screen and startup the debugger with the program counter
* pointing to the next instruction after the call to DbgStart. Once DbgStart
* has been executed, the debugger will also catch any BRK opcode. Use the
* BREAK function declared below to insert additional breakpoints into your
* code.
*
* There are currently a lot of things that cannot be debugged, graphical
* applications are an example. The debugger does not save your screen
* contents, so even your text screen gets destroyed. However, you can
* debug the C and runtime library, even if the debugger is using this
* stuff itself.
*
* Note: When using the debugger, there are some other identifiers with
* external linkage, that start with Dbg. Avoid those names if you use the
* module.
*/
#ifndef _DBG_H
#define _DBG_H
/*****************************************************************************/
/* Utuility functions */
/*****************************************************************************/
unsigned __fastcall__ DbgDisAsm (unsigned Addr, char* Buf, unsigned char Len);
/* Disassemble one instruction at address addr into the given buffer.
* The resulting line has the format, "AAAA__BB_BB_BB___OPC_OPERAND",
* where AAAA is the hexadecimal representation of addr, BB are the
* bytes (in hex) that make the instruction, OPC is the mnemonic, and
* OPERAND is an operand for the instruction.
* The buffer is filled with spaces up to the given length and terminated as
* a usual C string. NOTE: Buf must be able to hold Len+1 characters.
* The function returns the length of the disassembled instruction, so,
* to disassemble the next instruction, add the return value to addr
* and call the function again.
*/
unsigned __fastcall__ DbgDisAsmLen (unsigned Addr);
/* Disassemble one instruction, but do only return the length, do not
* create a visible representation. This function is useful when
* disassembling backwards, it is much faster than DbgDisAsm.
*/
int __fastcall__ DbgIsRAM (unsigned Addr);
/* Return true if we can read and write the given address */
char* DbgMemDump (unsigned Addr, char* Buf, unsigned char Len);
/* Create a line of a memory dump in the given buffer. The buffer contains
* the starting address (4 digits hex), then Len bytes in this format:
* "AAAA__XX_YY_ZZ_...". The passed char buffer must hold Len*3+5 bytes
* plus a terminator byte.
* The function does not work correctly if the created string is longer
* than 255 bytes.
* The return value is Buf.
*/
/*****************************************************************************/
/* High level user interface */
/*****************************************************************************/
void __fastcall__ DbgInit (unsigned unused);
/* Initialize the debugger. Use 0 as parameter. The debugger will popup on
* next brk encountered.
*/
#define BREAK() __asm__ ("\tbrk")
/* Use this to insert breakpoints into your code */
/* End of dbg.h */
#endif