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cc65/src/ld65/cfg/atari.cfg

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MEMORY {
ZP: start = $0082, size = $007E, type = rw, define = yes;
HEADER: start = $0000, size = $0006, file = %O;
RAM: start = $2E00, size = $8E20, file = %O; # $8E20: matches upper bound $BC1F
}
SEGMENTS {
EXEHDR: load = HEADER, type = ro;
LOWCODE: load = RAM, type = ro, define = yes, optional = yes;
INIT: load = RAM, type = ro, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
HEAP: load = RAM, type = bss, optional = yes; # must sit just below stack
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = zp, optional = yes;
AUTOSTRT: load = RAM, type = ro;
}
FEATURES {
CONDES: segment = INIT,
type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__;
CONDES: segment = RODATA,
type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__;
CONDES: type = interruptor,
segment = RODATA,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__;
}
SYMBOLS {
__STACKSIZE__ = $800; # 2K stack
}