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cc65/src/common/coll.c

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/*****************************************************************************/
/* */
/* coll.c */
/* */
/* Collection (dynamic array) */
/* */
/* */
/* */
/* (C) 2000-2001 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#include <stdlib.h>
#include <string.h>
/* common */
#include "check.h"
#include "xmalloc.h"
/* cc65 */
#include "coll.h"
/*****************************************************************************/
/* Code */
/*****************************************************************************/
Collection* InitCollection (Collection* C)
/* Initialize a collection and return it. */
{
/* Intialize the fields. */
C->Count = 0;
C->Size = 0;
C->Items = 0;
/* Return the new struct */
return C;
}
void DoneCollection (Collection* C)
/* Free the data for a collection. This will not free the data contained in
* the collection.
*/
{
/* Free the pointer array */
xfree (C->Items);
}
Collection* NewCollection (void)
/* Create and return a new collection with the given initial size */
{
/* Allocate memory, intialize the collection and return it */
return InitCollection (xmalloc (sizeof (Collection)));
}
void FreeCollection (Collection* C)
/* Free a collection */
{
/* Free the data */
DoneCollection (C);
/* Free the structure itself */
xfree (C);
}
void CollInsert (Collection* C, void* Item, unsigned Index)
/* Insert the data at the given position in the collection */
{
/* Check for invalid indices */
PRECONDITION (Index <= C->Count);
/* Grow the array if necessary */
if (C->Count >= C->Size) {
/* Must grow */
void** NewItems;
if (C->Size > 0) {
C->Size *= 2;
} else {
C->Size = 8;
}
NewItems = xmalloc (C->Size * sizeof (void*));
memcpy (NewItems, C->Items, C->Count * sizeof (void*));
xfree (C->Items);
C->Items = NewItems;
}
/* Move the existing elements if needed */
if (C->Count != Index) {
memmove (C->Items+Index+1, C->Items+Index, (C->Count-Index) * sizeof (void*));
}
++C->Count;
/* Store the new item */
C->Items[Index] = Item;
}
int CollIndex (Collection* C, const void* Item)
/* Return the index of the given item in the collection. Return -1 if the
* item was not found in the collection.
*/
{
/* Linear search */
unsigned I;
for (I = 0; I < C->Count; ++I) {
if (Item == C->Items[I]) {
/* Found */
return (int)I;
}
}
/* Not found */
return -1;
}
void CollDelete (Collection* C, unsigned Index)
/* Remove the item with the given index from the collection. This will not
* free the item itself, just the pointer. All items with higher indices
* will get moved to a lower position.
*/
{
/* Check the index */
PRECONDITION (Index < C->Count);
/* Remove the item pointer */
--C->Count;
memmove (C->Items+Index, C->Items+Index+1, (C->Count-Index) * sizeof (void*));
}
void CollDeleteItem (Collection* C, const void* Item)
/* Delete the item pointer from the collection. The item must be in the
* collection, otherwise FAIL will be called.
*/
{
/* Get the index of the entry */
int Index = CollIndex (C, Item);
CHECK (Index >= 0);
/* Delete the item with this index */
--C->Count;
memmove (C->Items+Index, C->Items+Index+1, (C->Count-Index) * sizeof (void*));
}
void CollMove (Collection* C, unsigned OldIndex, unsigned NewIndex)
/* Move an item from one position in the collection to another. OldIndex
* is the current position of the item, NewIndex is the new index after
* the function has done it's work. Existing entries with indices NewIndex
* and up are moved one position upwards.
*/
{
/* Get the item and remove it from the collection */
void* Item = CollAt (C, OldIndex);
CollDelete (C, OldIndex);
/* Correct NewIndex if needed */
if (NewIndex >= OldIndex) {
/* Position has changed with removal */
--NewIndex;
}
/* Now insert it at the new position */
CollInsert (C, Item, NewIndex);
}
static void QuickSort (Collection* C, int Lo, int Hi,
int (*Compare) (void*, const void*, const void*),
void* Data)
/* Internal recursive sort function. */
{
/* Get a pointer to the items */
void** Items = C->Items;
/* Quicksort */
while (Hi > Lo) {
int I = Lo + 1;
int J = Hi;
while (I <= J) {
while (I <= J && Compare (Data, Items[Lo], Items[I]) >= 0) {
++I;
}
while (I <= J && Compare (Data, Items[Lo], Items[J]) < 0) {
--J;
}
if (I <= J) {
/* Swap I and J */
void* Tmp = Items[I];
Items[I] = Items[J];
Items[J] = Tmp;
++I;
--J;
}
}
if (J != Lo) {
/* Swap J and Lo */
void* Tmp = Items[J];
Items[J] = Items[Lo];
Items[Lo] = Tmp;
}
if (J > (Hi + Lo) / 2) {
QuickSort (C, J + 1, Hi, Compare, Data);
Hi = J - 1;
} else {
QuickSort (C, Lo, J - 1, Compare, Data);
Lo = J + 1;
}
}
}
void CollSort (Collection* C,
int (*Compare) (void*, const void*, const void*),
void* Data)
/* Sort the collection using the given compare function. The data pointer is
* passed as *first* element to the compare function, it's not used by the
* sort function itself. The other two pointer passed to the Compare function
* are pointers to objects.
*/
{
if (C->Count > 1) {
QuickSort (C, 0, C->Count-1, Compare, Data);
}
}