mirror of
https://github.com/cc65/cc65.git
synced 2024-12-27 00:29:31 +00:00
110 lines
2.5 KiB
C
110 lines
2.5 KiB
C
|
/*
|
||
|
* Minimalistic GEOSLib overlay demo program
|
||
|
*
|
||
|
* 2012-01-01, Oliver Schmidt (ol.sc@web.de)
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
|
||
|
#include <stdio.h>
|
||
|
#include <geos.h>
|
||
|
#include "overlay-demores.h"
|
||
|
|
||
|
|
||
|
/* Functions resident in an overlay can call back functions resident in the
|
||
|
* main program at any time without any precautions. The function show() is
|
||
|
* an example for such a function resident in the main program.
|
||
|
*/
|
||
|
void show(char *name)
|
||
|
{
|
||
|
char line1[40];
|
||
|
|
||
|
sprintf(line1, CBOLDON "Overlay Demo - Overlay %s" CPLAINTEXT, name);
|
||
|
DlgBoxOk(line1,
|
||
|
"Click OK to return to Main.");
|
||
|
}
|
||
|
|
||
|
/* In a real-world overlay program one would probably not use a #pragma but
|
||
|
* rather place the all the code of certain souce files into the overlay by
|
||
|
* compiling them with --code-name OVERLAY1.
|
||
|
*/
|
||
|
#pragma code-name(push, "OVERLAY1");
|
||
|
|
||
|
void foo(void)
|
||
|
{
|
||
|
/* Functions resident in an overlay can access all program variables and
|
||
|
* constants at any time without any precautions because those are never
|
||
|
* placed in overlays. The string constant "One" is an example for such
|
||
|
* a constant resident in the main program.
|
||
|
*/
|
||
|
show("One");
|
||
|
}
|
||
|
|
||
|
#pragma code-name(pop);
|
||
|
|
||
|
|
||
|
#pragma code-name(push, "OVERLAY2");
|
||
|
|
||
|
void bar(void)
|
||
|
{
|
||
|
show("Two");
|
||
|
}
|
||
|
|
||
|
#pragma code-name(pop);
|
||
|
|
||
|
|
||
|
#pragma code-name(push, "OVERLAY3");
|
||
|
|
||
|
void foobar (void)
|
||
|
{
|
||
|
show("Three");
|
||
|
}
|
||
|
|
||
|
#pragma code-name(pop);
|
||
|
|
||
|
|
||
|
void main(int /*argc*/, char *argv[])
|
||
|
{
|
||
|
OpenRecordFile(argv[0]);
|
||
|
|
||
|
DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
|
||
|
"Click OK to call Overlay One.");
|
||
|
|
||
|
PointRecord(1);
|
||
|
|
||
|
/* The macro definitions OVERLAY_ADDR and OVERLAY_SIZE were generated in
|
||
|
* overlay-demores.h by grc65. They contain the overlay area address and
|
||
|
* size specific to a certain program.
|
||
|
*/
|
||
|
ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE);
|
||
|
|
||
|
/* The linker makes sure that the call to foo() ends up at the right mem
|
||
|
* addr. However it's up to user to make sure that the - right - overlay
|
||
|
* is actually loaded before making the the call.
|
||
|
*/
|
||
|
foo();
|
||
|
|
||
|
DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
|
||
|
"Click OK to call Overlay Two.");
|
||
|
|
||
|
PointRecord(2);
|
||
|
|
||
|
/* Replacing one overlay with another one can only happen from the main
|
||
|
* program. This implies that an overlay can never load another overlay.
|
||
|
*/
|
||
|
ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE);
|
||
|
|
||
|
bar();
|
||
|
|
||
|
DlgBoxOk(CBOLDON "Overlay Demo - Main" CPLAINTEXT,
|
||
|
"Click OK to call Overlay Three.");
|
||
|
|
||
|
PointRecord(3);
|
||
|
|
||
|
ReadRecord(OVERLAY_ADDR, OVERLAY_SIZE);
|
||
|
|
||
|
foobar();
|
||
|
|
||
|
CloseRecordFile();
|
||
|
}
|