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cc65/targettest/atari/multi-xex.s

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; Multiple segment ATARI file format sample, using custom linker script.
;
; This sample defines a custom display-list screen with no code, writing all
; memory areas directly.
;
; See the linker script (multi-xex.cfg) for the definition of memory areas and
; segments.
;
; Compile with:
; cl65 -tatari -Cmulti-xex.cfg multi-xex.s -o prog.xex
.include "atari.inc"
.macpack atari
; Default RUNAD is "start", export that:
.export start, show_load
; Loader
.segment "LOADER"
show_load:
ldx #0 ; channel 0
lda #<msg_load
sta ICBAL,x ; address
lda #>msg_load
sta ICBAH,x
lda #$FF
sta ICBLL,x ; length
sta ICBLH,x
lda #PUTREC
sta ICCOM,x
jmp CIOV
msg_load:
.byte "Loading....", ATEOL
; We load color values directly into registers
.segment "COLOR"
.byte $16 ; COLOR0
.byte $46 ; COLOR1
.byte $00 ; COLOR2
.byte $6A ; COLOR3
.byte $82 ; COLOR4
; We load our display list over page 6
.segment "PAGE6"
display_list:
.byte DL_BLK8
.byte DL_BLK8
.byte DL_BLK8
.byte DL_BLK8
.byte DL_BLK8
.byte DL_BLK8
.byte DL_CHR20x8x2 | DL_LMS
.word screen_memory
.byte DL_CHR40x8x1
.byte DL_JVB
.word display_list
screen_memory:
; first text line: 20 bytes
scrcode " HeLlO wOrLd! "
; second text line, 40 bytes
.byte 0, 0, 0, 0, 0, 0, 0, 0,70,71,70,71,70,71,70,71,70,71,70,71
.byte 70,71,70,71,70,71,70,71,70,71,70,71, 0, 0, 0, 0, 0, 0, 0, 0
; We write directly to the display list pointer
.segment "SDLST"
.word display_list
; And we load our main program
.code
.proc start
; Jump forever
jmp start
.endproc