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79 lines
3.0 KiB
C
79 lines
3.0 KiB
C
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/*
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* _vic.h
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*
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* Ullrich von Bassewitz, 12.08.1998
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*
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* Internal include file, do not use directly.
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*
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*/
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#ifndef __VIC_H
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#define __VIC_H
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/* Define a structure with the vic register offsets */
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struct __vic {
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unsigned char spr0_x; /* Sprite 0, X coordinate */
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unsigned char spr0_y; /* Sprite 0, Y coordinate */
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unsigned char spr1_x; /* Sprite 1, X coordinate */
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unsigned char spr1_y; /* Sprite 1, Y coordinate */
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unsigned char spr2_x; /* Sprite 2, X coordinate */
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unsigned char spr2_y; /* Sprite 2, Y coordinate */
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unsigned char spr3_x; /* Sprite 3, X coordinate */
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unsigned char spr3_y; /* Sprite 3, Y coordinate */
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unsigned char spr4_x; /* Sprite 4, X coordinate */
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unsigned char spr4_y; /* Sprite 4, Y coordinate */
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unsigned char spr5_x; /* Sprite 5, X coordinate */
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unsigned char spr5_y; /* Sprite 5, Y coordinate */
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unsigned char spr6_x; /* Sprite 6, X coordinate */
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unsigned char spr6_y; /* Sprite 6, Y coordinate */
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unsigned char spr7_x; /* Sprite 7, X coordinate */
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unsigned char spr7_y; /* Sprite 7, Y coordinate */
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unsigned char spr_hi_x; /* High bits of X coordinate */
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unsigned char ctrl1; /* Control register 1 */
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unsigned char rasterline; /* Current raster line */
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unsigned char strobe_x; /* Light pen, X position */
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unsigned char strobe_y; /* Light pen, Y position */
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unsigned char spr_ena; /* Enable sprites */
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unsigned char ctrl2; /* Control register 2 */
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unsigned char spr_exp_x; /* Expand sprites in X dir */
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unsigned char addr; /* Address of chargen and video ram */
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unsigned char irr; /* Interrupt request register */
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unsigned char imr; /* Interrupt mask register */
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unsigned char spr_bg_prio; /* Priority to background */
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unsigned char spr_mcolor; /* Sprite multicolor bits */
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unsigned char spr_exp_y; /* Expand sprites in Y dir */
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unsigned char spr_coll; /* Sprite/sprite collision reg */
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unsigned char spr_bg_coll; /* Sprite/background collision reg */
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unsigned char bordercolor; /* Border color */
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unsigned char bgcolor0; /* Background color 0 */
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unsigned char bgcolor1; /* Background color 1 */
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unsigned char bgcolor2; /* Background color 2 */
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unsigned char bgcolor3; /* Background color 3 */
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unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
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unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
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unsigned char spr0_color; /* Color sprite 0 */
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unsigned char spr1_color; /* Color sprite 1 */
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unsigned char spr2_color; /* Color sprite 2 */
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unsigned char spr3_color; /* Color sprite 3 */
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unsigned char spr4_color; /* Color sprite 4 */
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unsigned char spr5_color; /* Color sprite 5 */
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unsigned char spr6_color; /* Color sprite 6 */
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unsigned char spr7_color; /* Color sprite 7 */
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/* The following ones are only valid in the C128: */
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unsigned char x_kbd; /* Additional keyboard lines */
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unsigned char clock; /* Clock switch bit */
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};
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/* End of _vic.h */
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#endif
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