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Fixed the random-seed generators for the Commodore targets.

They use a byte from the time counter; but, it is stored in big-endian order.
This commit is contained in:
Greg King
2015-09-11 10:03:07 -04:00
parent fa0709a618
commit 031bd2ebf0
8 changed files with 24 additions and 16 deletions
+3 -2
View File
@@ -1,5 +1,6 @@
;
; Ullrich von Bassewitz, 05.11.2002
; 2002-11-05, Ullrich von Bassewitz
; 2015-09-11, Greg King
;
; void _randomize (void);
; /* Initialize the random number generator */
@@ -16,6 +17,6 @@ __randomize:
lda VIC_HLINE ; Get bit 1-8 of rasterline
rol a ; Use bit 0-7
tax ; Use VIC rasterline as high byte
lda TIME ; Use 60HZ clock as low byte
lda TIME+2 ; Use 60HZ clock as low byte
jmp _srand ; Initialize generator