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some language fixes
git-svn-id: svn://svn.cc65.org/cc65/trunk@3618 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -154,7 +154,7 @@ chip registers.
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Currently there are no graphics drivers available for the Atari platform.
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However, the runtime library provides a function named _graphics, with
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a mode parameter just like the BASIC GRAPHICS command. This function will
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turn on the requested graphics mode.
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switch to the requested graphics mode.
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There are currently no functions available to access the graphics
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memory. The access must be implemented manually.
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@ -162,7 +162,7 @@ Many graphics modes require more memory than the text screen which is
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in effect when the program starts up. Therefore the programmer has to
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tell the program beforehand the memory requirements of the graphics
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modes the program intends to use.
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This can be done with the __RESERVED_MEMORY__ linker config
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This can be done by using the __RESERVED_MEMORY__ linker config
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variable. The number specified there describes the number of bytes to
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subtract from the top of available memory as seen from the runtime
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library. This memory is then used by the screen buffer.
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@ -171,7 +171,7 @@ The numbers for the different graphics modes presented below should
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only be seen as a rule of thumb. Since the screen buffer memory needs
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to start at specific boundaries, the numbers depend on the current top
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of available memory.
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These numbers were determined by a BASIC program.
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The following numbers were determined by a BASIC program.
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<table>
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<tabular ca="rr">
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