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NES memory map amend (16k prg, 8k chr default)
The configuration file and runtime (crt0.s) provided for the default NES ROM layout (2x16k PRG, 8k CHR) incorrectly added interrupts (IRQ1, IRQ2, TIMERIRQ) which are not supported by the NES hardware. For example, see the NESdev wiki, which makes no reference to these interrupts. https://wiki.nesdev.com/w/index.php/CPU_memory_map The VECTORS region was also incorrectly set to 0xFFF6, which would have left the 0xFFF4 normally unspecified. This did not result in any error, however, since cc65 simply placed ROMV directly after ROM0 regardless of start address. (This layout may be due to a copy-and-paste from the PC-Engine configuration, whose interrupt registers start at 0xFFF6, begins with the three interrupts listed above, followed by NMI and START, and does not end with a final IRQ interrupt.) Despite the absence of any actual error, since START is still placed at 0xFFFC, this patch removes the nonexistent interrupts and also correctly aligns the ROM0 and ROMV regions. It also has the (admittedly very minor) benefit of freeing up 6 additional bytes for ROM0.
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@ -12,10 +12,10 @@ MEMORY {
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# - code
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# - rodata
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# - data (load)
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ROM0: file = %O, start = $8000, size = $7FF4, fill = yes, define = yes;
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ROM0: file = %O, start = $8000, size = $7FFA, fill = yes, define = yes;
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# Hardware Vectors at End of 2nd 8K ROM
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ROMV: file = %O, start = $FFF6, size = $000C, fill = yes;
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ROMV: file = %O, start = $FFFA, size = $0006, fill = yes;
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# 1 8k CHR Bank
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ROM2: file = %O, start = $0000, size = $2000, fill = yes;
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@ -159,9 +159,6 @@ nmi: pha
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; Interrupt exit
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irq2:
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irq1:
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timerirq:
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irq:
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rti
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@ -171,9 +168,6 @@ irq:
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.segment "VECTORS"
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.word irq2 ; $fff4 ?
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.word irq1 ; $fff6 ?
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.word timerirq ; $fff8 ?
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.word nmi ; $fffa vblank nmi
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.word start ; $fffc reset
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.word irq ; $fffe irq / brk
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