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Remove duplicate definition for sprites
git-svn-id: svn://svn.cc65.org/cc65/trunk@5937 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -156,42 +156,6 @@ unsigned __fastcall__ lynx_eewrite (unsigned cell, unsigned val);
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#define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
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#define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))
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/*****************************************************************************/
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/* Sprites */
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/*****************************************************************************/
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#define SPRCTL0_1_bit_per_pixel 0
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#define SPRCTL0_2_bits_per_pixel 0x40
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#define SPRCTL0_3_bits_per_pixel 0x80
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#define SPRCTL0_4_bits_per_pixel 0xc0
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#define SPRCTL0_h_flip 0x20
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#define SPRCTL0_v_flip 0x10
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#define SPRCTL0_shadow 7
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#define SPRCTL0_xor_shadow 6
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#define SPRCTL0_non_collide 5
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#define SPRCTL0_normal 4
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#define SPRCTL0_boundary 3
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#define SPRCTL0_boundary_shadow 2
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#define SPRCTL0_background_no_coll 1
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#define SPRCTL0_background_shadow 0
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#define SPRCTL1_literal 0x80
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#define SPRCTL1_hsize_vsize_strech_tilt 0x30
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#define SPRCTL1_hsize_vsize_strech 0x20
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#define SPRCTL1_hsize_vsize 0x10
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#define SPRCTL1_no_palette 0x08
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#define SPRCTL1_skip_sprite 0x04
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#define SPRCTL1_start_drawing_up 0x02
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#define SPRCTL1_start_drawing_left 0x01
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#define SPRCOLL_dont_collide 0x20
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#define SPRCOLL_number_0_3 0x00
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/* Define Hardware */
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#include <_mikey.h>
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#define MIKEY (*(struct __mikey *)0xFD00)
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