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Added missing Creativision functions
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doc/funcref.sgml
112
doc/funcref.sgml
@ -298,6 +298,16 @@ function.
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</itemize>
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</itemize>
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<sect1><tt/creativision.h/<label id="creativision.h"><p>
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<itemize>
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<item><ref id="bios_playsound" name="bios_playsound">
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<item><ref id="psg_delay" name="psg_delay">
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<item><ref id="psg_outb" name="psg_outb">
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<item><ref id="psg_silence" name="psg_silence">
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</itemize>
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<sect1><tt/ctype.h/<label id="ctype.h"><p>
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<sect1><tt/ctype.h/<label id="ctype.h"><p>
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<itemize>
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<itemize>
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@ -1659,6 +1669,41 @@ used in presence of a prototype.
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</quote>
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</quote>
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<sect1>bios_playsound<label id="bios_playsound"><p>
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<quote>
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<descrip>
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<tag/Function/Play sound sequence.
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<tag/Header/<tt/<ref id="creativision.h" name="creativision.h">/
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<tag/Declaration/<tt/void __fastcall__ bios_playsound(void *a, unsigned char b);/
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<tag/Description/The function may play chords based on a BASIC statement,
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note and duration are defined in the manual chapter 13 on page 102 resp. 103.
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<tag/Notes/<itemize>
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<item>BASIC has a fixed tempo of 18.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/Creativision
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<tag/See also/
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<ref id="psg_delay" name="psg_delay">,
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<ref id="psg_outb" name="psg_outb">
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<tag/Example/
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<verb>
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static const unsigned char notes[] = {
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0x77, 0x4F, 0x37,
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0x4B, 0x05, 0xBB,
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0x4F, 0x27, 0x83,
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0x93, 0x9B, 0x93,
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0x17, 0x4F, 0x96,
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0xAB, 0x17, 0x4F,
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0x0E
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};
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bios_playsound (notes, sizeof notes);
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</verb>
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</descrip>
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</quote>
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<sect1>bgcolor<label id="bgcolor"><p>
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<sect1>bgcolor<label id="bgcolor"><p>
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<quote>
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<quote>
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@ -5769,6 +5814,73 @@ be used in presence of a prototype.
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</quote>
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</quote>
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<sect1>psg_delay<label id="psg_delay"><p>
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<quote>
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<descrip>
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<tag/Function/Delay for a short period of time.
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<tag/Header/<tt/<ref id="creativision.h" name="creativision.h">/
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<tag/Declaration/<tt/void __fastcall__ psg_delay(unsigned char b);/
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<tag/Description/The function specifies how long each note or pause between
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notes should last.
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<tag/Notes/<itemize>
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/Creativision
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<tag/See also/
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<ref id="psg_outb" name="psg_outb">,
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<ref id="psg_silence" name="psg_silence">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>psg_outb<label id="psg_outb"><p>
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<quote>
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<descrip>
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<tag/Function/Output a byte.
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<tag/Header/<tt/<ref id="creativision.h" name="creativision.h">/
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<tag/Declaration/<tt/void __fastcall__ psg_outb(unsigned char b);/
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<tag/Description/The function will send a PSG byte and wait for acknowledge.
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<tag/Notes/<itemize>
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/Creativision
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<tag/See also/
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<ref id="psg_delay" name="psg_delay">,
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<ref id="psg_silence" name="psg_silence">
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<tag/Example/
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<verb>
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psg_outb (0x80); // Latch frequency
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psg_outb (0x07); // Frequency byte 2
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psg_outb (0x90); // Channel 0 full volume
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</verb>
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</descrip>
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</quote>
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<sect1>psg_silence<label id="psg_silence"><p>
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<quote>
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<descrip>
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<tag/Function/Set volume off on each channel.
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<tag/Header/<tt/<ref id="creativision.h" name="creativision.h">/
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<tag/Declaration/<tt/void psg_silence(void);/
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<tag/Description/The function sends $9F, $BF, $DF, $FF to the PSG.
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<tag/Notes/<itemize>
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</itemize>
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<tag/Availability/Creativision
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<tag/See also/
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<ref id="psg_delay" name="psg_delay">,
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<ref id="psg_outb" name="psg_outb">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>qsort<label id="qsort"><p>
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<sect1>qsort<label id="qsort"><p>
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<quote>
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<quote>
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