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Changed 0x hex values to % binary values
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@ -130,39 +130,39 @@ EVER_ON = %00000100 ; everon detector enable
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SPRSYS = $FC92
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SPRSYS = $FC92
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; SPRSYS bit definitions for write operations
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; SPRSYS bit definitions for write operations
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SIGNMATH = 0x80 ; signed math
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SIGNMATH = %10000000 ; signed math
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ACCUMULATE = 0x40 ; accumulate multiplication results
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ACCUMULATE = %01000000 ; accumulate multiplication results
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NO_COLLIDE = 0x20 ; do not collide with any sprites (also SPRCOLL bit definition)
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NO_COLLIDE = %00100000 ; do not collide with any sprites (also SPRCOLL bit definition)
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VSTRETCH = 0x10 ; stretch v
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VSTRETCH = %00010000 ; stretch v
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LEFTHAND = 0x08
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LEFTHAND = %00001000
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CLR_UNSAFE = 0x04 ; unsafe access reset
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CLR_UNSAFE = %00000100 ; unsafe access reset
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SPRITESTOP = 0x02 ; request to stop sprite process
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SPRITESTOP = %00000010 ; request to stop sprite process
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; SPRSYS bit definitions for read operations
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; SPRSYS bit definitions for read operations
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MATHWORKING = 0x80 ; math operation in progress
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MATHWORKING = %10000000 ; math operation in progress
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MATHWARNING = 0x40 ; accumulator overflow on multiple or divide by zero
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MATHWARNING = %01000000 ; accumulator overflow on multiple or divide by zero
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MATHCARRY = 0x20 ; last carry bit
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MATHCARRY = %00100000 ; last carry bit
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VSTRETCHING = 0x10
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VSTRETCHING = %00010000
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LEFTHANDED = 0x08
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LEFTHANDED = %00001000
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UNSAFE_ACCESS = 0x04 ; unsafe access performed
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UNSAFE_ACCESS = %00000100 ; unsafe access performed
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SPRITETOSTOP = 0x02 ; requested to stop
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SPRITETOSTOP = %00000010 ; requested to stop
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SPRITEWORKING = 0x01 ; sprite process is active
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SPRITEWORKING = %00000001 ; sprite process is active
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JOYSTICK = $FCB0
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JOYSTICK = $FCB0
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; JOYSTICK bit definitions
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; JOYSTICK bit definitions
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JOYPAD_UP = 0x80
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JOYPAD_UP = %10000000
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JOYPAD_DOWN = 0x40
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JOYPAD_DOWN = %01000000
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JOYPAD_LEFT = 0x20
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JOYPAD_LEFT = %00100000
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JOYPAD_RIGHT = 0x10
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JOYPAD_RIGHT = %00010000
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BUTTON_OPTION1 = 0x08
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BUTTON_OPTION1 = %00001000
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BUTTON_OPTION2 = 0x04
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BUTTON_OPTION2 = %00000100
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BUTTON_INNER = 0x02
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BUTTON_INNER = %00000010
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BUTTON_OUTER = 0x01
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BUTTON_OUTER = %00000001
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SWITCHES = $FCB1
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SWITCHES = $FCB1
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; SWITCHES bit definitions
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; SWITCHES bit definitions
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CART1_IO_INACTIVE = 0x04
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CART1_IO_INACTIVE = %00000100
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CART0_IO_INACTIVE = 0x02
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CART0_IO_INACTIVE = %00000010
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BUTTON_PAUSE = 0x01
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BUTTON_PAUSE = %00000001
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RCART0 = $FCB2
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RCART0 = $FCB2
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RCART1 = $FCB3
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RCART1 = $FCB3
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