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Keep low level VIC sprite stuff out of user code.

This commit is contained in:
Oliver Schmidt
2015-10-09 18:33:35 +02:00
parent f21e3ae895
commit 575f859a03
7 changed files with 157 additions and 59 deletions
+10 -3
View File
@@ -122,6 +122,16 @@ struct mouse_callbacks {
/* The default mouse callbacks */
extern const struct mouse_callbacks mouse_def_callbacks;
#if defined(__CBM__)
/* The default mouse pointer shape used by the default mouse callbacks */
extern const unsigned char mouse_def_pointershape[63];
/* The default mouse pointer color used by the default mouse callbacks */
extern const unsigned char mouse_def_pointercolor;
#endif
/* The name of the standard mouse driver for a platform */
extern const char mouse_stddrv[];
@@ -208,6 +218,3 @@ unsigned char __fastcall__ mouse_ioctl (unsigned char code, void* data);
/* End of mouse.h */
#endif