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Updates: More em_ function, mouse_ functions
git-svn-id: svn://svn.cc65.org/cc65/trunk@3550 b7a2c559-68d2-44c3-8de9-860c34a00d81
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doc/funcref.sgml
394
doc/funcref.sgml
@ -206,9 +206,11 @@ function.
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<item><ref id="em_commit" name="em_commit">
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<item><ref id="em_copyfrom" name="em_copyfrom">
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<item><ref id="em_copyto" name="em_copyto">
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<item><ref id="em_install" name="em_install">
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<item><ref id="em_load_driver" name="em_load_driver">
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<item><ref id="em_map" name="em_map">
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<item><ref id="em_pagecount" name="em_pagecount">
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<item><ref id="em_uninstall" name="em_uninstall">
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<item><ref id="em_unload" name="em_unload">
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<item><ref id="em_use" name="em_use">
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</itemize>
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@ -263,20 +265,20 @@ function.
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<sect1><tt/mouse.h/<label id="mouse.h"><p>
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<!-- <itemize> -->
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<!-- <item><ref id="mouse_load_driver" name="mouse_load_driver"> -->
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<!-- <item><ref id="mouse_unload" name="mouse_unload"> -->
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<!-- <item><ref id="mouse_install" name="mouse_install"> -->
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<!-- <item><ref id="mouse_uninstall" name="mouse_uninstall"> -->
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<!-- <item><ref id="mouse_hide" name="mouse_hide"> -->
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<!-- <item><ref id="mouse_show" name="mouse_show"> -->
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<!-- <item><ref id="mouse_box" name="mouse_box"> -->
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<!-- <item><ref id="mouse_move" name="mouse_move"> -->
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<!-- <item><ref id="mouse_buttons" name="mouse_buttons"> -->
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<!-- <item><ref id="mouse_pos" name="mouse_pos"> -->
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<!-- <item><ref id="mouse_info" name="mouse_info"> -->
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<itemize>
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<item><ref id="mouse_load_driver" name="mouse_load_driver">
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<item><ref id="mouse_unload" name="mouse_unload">
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<item><ref id="mouse_install" name="mouse_install">
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<item><ref id="mouse_uninstall" name="mouse_uninstall">
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<item><ref id="mouse_hide" name="mouse_hide">
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<item><ref id="mouse_show" name="mouse_show">
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<item><ref id="mouse_box" name="mouse_box">
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<item><ref id="mouse_move" name="mouse_move">
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<item><ref id="mouse_buttons" name="mouse_buttons">
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<item><ref id="mouse_pos" name="mouse_pos">
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<item><ref id="mouse_info" name="mouse_info">
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<!-- <item><ref id="mouse_ioctl" name="mouse_ioctl"> -->
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<!-- </itemize> -->
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</itemize>
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(incomplete)
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@ -1772,6 +1774,32 @@ loaded.
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</quote>
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<sect1>em_install<label id="em_install"><p>
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<quote>
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<descrip>
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<tag/Function/Install an already loaded extended memory driver.
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<tag/Header/<tt/<ref id="em.h" name="em.h">/
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<tag/Declaration/<tt/unsigned char _fastcall__ em_install (void* driver);/
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<tag/Description/The function installs an already loaded extended memory driver
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and returns an error code. The function may be used to install a driver linked
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statically to the program.
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<tag/Limits/<itemize>
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<item>Not all drivers are able to detect if the supported hardware is really
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present.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="em_load_driver" name="em_load_driver">,
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<ref id="em_uninstall" name="em_uninstall">,
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<ref id="em_unload" name="em_unload">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>em_load_driver<label id="em_load_driver"><p>
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<quote>
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@ -1852,13 +1880,40 @@ by the driver in 256 byte pages.
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</quote>
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<sect1>em_uninstall<label id="em_uninstall"><p>
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<quote>
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<descrip>
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<tag/Function/Uninstall an already loaded extended memory driver.
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<tag/Header/<tt/<ref id="em.h" name="em.h">/
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<tag/Declaration/<tt/unsigned char __fastcall__ em_install (void);/
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<tag/Description/The function uninstalls an already loaded extended memory
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driver but doesn't remove it from memory.
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<tag/Limits/<itemize>
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<item>If the driver has been loaded using <tt/<ref id="em_load_driver"
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name="em_load_driver">/, <tt/<ref id="em_unload" name="em_unload">/
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should be used instead of <tt/em_uninstall/ so the driver is also removed
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from memory.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="em_install" name="em_install">,
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<ref id="em_load_driver" name="em_load_driver">,
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<ref id="em_unload" name="em_unload">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>em_unload<label id="em_unload"><p>
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<quote>
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<descrip>
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<tag/Function/Unload an extended memory driver.
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<tag/Header/<tt/<ref id="em.h" name="em.h">/
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<tag/Declaration/<tt/void __fastcall__ em_unload (void);/
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<tag/Declaration/<tt/unsigned char __fastcall__ em_unload (void);/
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<tag/Description/The function unloads a loaded extended memory driver and
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frees all memory allocated for the driver.
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<tag/Limits/<itemize>
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@ -3187,6 +3242,317 @@ relocatable o65 modules for use with this function.
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</quote>
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<sect1>mouse_box<label id="mouse_box"><p>
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<quote>
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<descrip>
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<tag/Function/Specify a bounding box for the mouse cursor.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/void __fastcall__ mouse_box (int minx, int miny,
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int maxx, int maxy);/
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<tag/Description/The function allows to set a bounding box for mouse movement.
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<tag/Limits/<itemize>
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<item>The function does not check if the mouse cursor is currently within the
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given rectangle. Placing the mouse cursor within the bounding box is the
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responsibility of the programmer.
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<item>While the bounding box may be larger than the actual screen size, the
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standard mouse cursor draw routines may fail to set the cursor to coordinates
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outside of the screen area. Depending on the platform, you may have to supply
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your own mouse cursor routines.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_move" name="mouse_move">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_buttons<label id="mouse_buttons"><p>
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<quote>
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<descrip>
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<tag/Function/Return a bit mask encoding the state of the mouse buttons.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/unsigned char __fastcall__ mouse_buttons (void);/
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<tag/Description/The function returns a bit mask that encodes the state of the
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mouse buttons. You may use the <tt/MOUSE_BTN_XXX/ flags to decode the function
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return value.
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<tag/Limits/<itemize>
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_info" name="mouse_info">,
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<ref id="mouse_pos" name="mouse_pos">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_geterrormsg<label id="mouse_geterrormsg"><p>
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<quote>
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<descrip>
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<tag/Function/Return a readable error message for an error code.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/const char* __fastcall__ mouse_geterrormsg (unsigned char
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code);/
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<tag/Description/The function returns an error message (in english) for the
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error code passed parameter.
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<tag/Limits/<itemize>
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<item>The function will return "Unknown error" for invalid error codes.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_load_driver" name="mouse_load_driver">,
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<ref id="mouse_uninstall" name="mouse_uninstall">,
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<ref id="mouse_unload" name="mouse_unload">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_hide<label id="mouse_hide"><p>
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<quote>
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<descrip>
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<tag/Function/Hide the mouse pointer.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/void __fastcall__ mouse_hide (void);/
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<tag/Description/The function hides the mouse pointer. It manages a counter
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that is shared between <tt/<ref id="mouse_show" name="mouse_show">/ and
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<tt/mouse_hide/ so that every call call to <tt/mouse_hide/ must be followed by
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a call to <tt/<ref id="mouse_show" name="mouse_show">/ to make the mouse cursor
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visible.
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<tag/Limits/<itemize>
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_show" name="mouse_show">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_info<label id="mouse_info"><p>
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<quote>
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<descrip>
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<tag/Function/Return the state of the mouse buttons and the position of the
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mouse.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/void __fastcall__ mouse_info (struct mouse_info* info);/
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<tag/Description/The function returns the state of the mouse buttons and the
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position of the mouse in the <tt/mouse_info/ structure passed as parameter.
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<tag/Limits/<itemize>
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<item>The <tt/mouse_info/ struct is a superset of the <tt/mouse_pos/ struct,
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so if you just need the mouse position, call <tt/<ref id="mouse_pos"
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name="mouse_pos">/ instead.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_buttons" name="mouse_buttons">,
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<ref id="mouse_pos" name="mouse_pos">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_install<label id="mouse_install"><p>
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<quote>
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<descrip>
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<tag/Function/Install an already loaded mouse driver.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/unsigned char __fastcall__ mouse_install (const struct
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mouse_callbacks* c, void* driver);/
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<tag/Description/The function installs an already loaded mouse driver and
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returns an error code. The <tt/mouse_callbacks/ structure passed as first
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parameter contains pointers to routines needed to move or hide/show the mouse
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pointer. Defaults for these routines are supplied by the library, so if you
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can live with these defaults (which are platform specific), just pass a
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pointer to <tt/mouse_def_callbacks/. The function may be used to install a
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driver linked statically to the program.
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<tag/Limits/<itemize>
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<item>Not all drivers are able to detect if the supported hardware is really
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present.
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<item>After installing a driver, the mouse cursor is hidden.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_load_driver" name="mouse_load_driver">,
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<ref id="mouse_uninstall" name="mouse_uninstall">,
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<ref id="mouse_unload" name="mouse_unload">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_load_driver<label id="mouse_load_driver"><p>
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<quote>
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<descrip>
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<tag/Function/Load and initialize a mouse driver.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/unsigned char __fastcall__ mouse_load_driver (const struct
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mouse_callbacks* c, const char* driver);/
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<tag/Description/Load a mouse driver into memory and initialize it. The
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function returns an error code that tells if the call has been successful. The
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<tt/mouse_callbacks/ structure passed as first parameter contains pointers to
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routines needed to move or hide/show the mouse pointer. Defaults for these
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routines are supplied by the library, so if you can live with these defaults
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(which are platform specific), just pass a pointer to <tt/mouse_def_callbacks/.
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<tag/Limits/<itemize>
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<item>The driver is loaded by name, so currently you must know the type of
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mouse that should be supported. There is no autodetect capability.
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<item>Not all drivers are able to detect if the supported hardware is really
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present.
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<item>After installing a driver, the mouse cursor is hidden.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_install" name="mouse_install">,
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<ref id="mouse_uninstall" name="mouse_uninstall">,
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<ref id="mouse_unload" name="mouse_unload">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_move<label id="mouse_move"><p>
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<quote>
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<descrip>
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<tag/Function/Move the mouse cursor to a specific position.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/void __fastcall__ mouse_move (int x, int y);/
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<tag/Description/The function updates the mouse position. If the mouse cursor
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is visible, it is shown at the new position.
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<tag/Limits/<itemize>
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<item>The function does not check if the new position is within the bounding
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box specified with <tt/<ref id="mouse_box" name="mouse_box">/.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_box" name="mouse_box">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_pos<label id="mouse_pos"><p>
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<quote>
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<descrip>
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<tag/Function/Return the position of the mouse.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/void __fastcall__ mouse_pos (struct mouse_pos* pos);/
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<tag/Description/The function returns the position of the mouse in the
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<tt/mouse_pos/ structure passed as parameter.
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<tag/Limits/<itemize>
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<item>The <tt/mouse_pos/ struct is a subset of the <tt/mouse_info/ struct,
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so if you do also need the mouse buttons, call <tt/<ref id="mouse_info"
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name="mouse_info">/ instead.
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
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<tag/Availability/cc65
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<tag/See also/
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<ref id="mouse_buttons" name="mouse_buttons">,
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<ref id="mouse_info" name="mouse_info">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_show<label id="mouse_show"><p>
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<quote>
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<descrip>
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<tag/Function/Show the mouse pointer.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/void __fastcall__ mouse_show (void);/
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<tag/Description/The function shows the mouse pointer. It manages a counter
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that is shared between <tt/<ref id="mouse_hide" name="mouse_hide">/ and
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<tt/mouse_show/. The mouse cursor is visible if there was one more call to
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<tt/mouse_show/ than to <tt/<ref id="mouse_hide" name="mouse_hide">/.
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<tag/Limits/<itemize>
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<item>The function is only available as fastcall function, so it may only be
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used in presence of a prototype.
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</itemize>
|
||||
<tag/Availability/cc65
|
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<tag/See also/
|
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<ref id="mouse_hide" name="mouse_hide">
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<tag/Example/None.
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</descrip>
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</quote>
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<sect1>mouse_uninstall<label id="mouse_uninstall"><p>
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<quote>
|
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<descrip>
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<tag/Function/Uninstall an already loaded mouse driver.
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<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
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<tag/Declaration/<tt/unsigned char __fastcall__ mouse_install (void);/
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<tag/Description/The function uninstalls an already loaded mouse driver but
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don't removes it from memory.
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<tag/Limits/<itemize>
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<item>If the driver has been loaded using <tt/<ref id="mouse_load_driver"
|
||||
name="mouse_load_driver">/, <tt/<ref id="mouse_unload" name="mouse_unload">/
|
||||
should be used instead of <tt/mouse_uninstall/ so the driver is also removed
|
||||
from memory.
|
||||
<item>The function is only available as fastcall function, so it may only be
|
||||
used in presence of a prototype.
|
||||
</itemize>
|
||||
<tag/Availability/cc65
|
||||
<tag/See also/
|
||||
<ref id="mouse_install" name="mouse_install">,
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||||
<ref id="mouse_load_driver" name="mouse_load_driver">,
|
||||
<ref id="mouse_unload" name="mouse_unload">
|
||||
<tag/Example/None.
|
||||
</descrip>
|
||||
</quote>
|
||||
|
||||
|
||||
<sect1>mouse_unload<label id="mouse_unload"><p>
|
||||
|
||||
<quote>
|
||||
<descrip>
|
||||
<tag/Function/Unload a mouse driver.
|
||||
<tag/Header/<tt/<ref id="mouse.h" name="mouse.h">/
|
||||
<tag/Declaration/<tt/unsigned char __fastcall__ mouse_unload (void);/
|
||||
<tag/Description/The function unloads a loaded mouse driver and frees all
|
||||
memory allocated for the driver.
|
||||
<tag/Limits/<itemize>
|
||||
<item>The function does nothing if no driver is loaded.
|
||||
</itemize>
|
||||
<tag/Availability/cc65
|
||||
<tag/See also/
|
||||
<ref id="mouse_install" name="mouse_install">,
|
||||
<ref id="mouse_load_driver" name="mouse_load_driver">,
|
||||
<ref id="mouse_uninstall" name="mouse_uninstall">
|
||||
<tag/Example/None.
|
||||
</descrip>
|
||||
</quote>
|
||||
|
||||
|
||||
<sect1>offsetof<label id="offsetof"><p>
|
||||
|
||||
<quote>
|
||||
|
Loading…
x
Reference in New Issue
Block a user