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mirror of https://github.com/cc65/cc65.git synced 2024-06-07 23:29:39 +00:00

Moved _vic.h to _vic2.h. Renamed __vic to __vic2.

Added a new file _vic.h for the VIC (1) used in the VIC20.
Added the VIC chip to vic20.h.


git-svn-id: svn://svn.cc65.org/cc65/trunk@1492 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
cuz 2002-11-05 20:33:50 +00:00
parent 511b3b45f2
commit 786b3a7fe8
6 changed files with 136 additions and 63 deletions

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@ -1,12 +1,12 @@
/*****************************************************************************/
/* */
/* _vic.h */
/* _vic.h */
/* */
/* Internal include file, do not use directly */
/* Internal include file, do not use directly */
/* */
/* */
/* */
/* (C) 1998-2000 Ullrich von Bassewitz */
/* (C) 2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
@ -40,57 +40,22 @@
/* Define a structure with the vic register offsets */
struct __vic {
unsigned char spr0_x; /* Sprite 0, X coordinate */
unsigned char spr0_y; /* Sprite 0, Y coordinate */
unsigned char spr1_x; /* Sprite 1, X coordinate */
unsigned char spr1_y; /* Sprite 1, Y coordinate */
unsigned char spr2_x; /* Sprite 2, X coordinate */
unsigned char spr2_y; /* Sprite 2, Y coordinate */
unsigned char spr3_x; /* Sprite 3, X coordinate */
unsigned char spr3_y; /* Sprite 3, Y coordinate */
unsigned char spr4_x; /* Sprite 4, X coordinate */
unsigned char spr4_y; /* Sprite 4, Y coordinate */
unsigned char spr5_x; /* Sprite 5, X coordinate */
unsigned char spr5_y; /* Sprite 5, Y coordinate */
unsigned char spr6_x; /* Sprite 6, X coordinate */
unsigned char spr6_y; /* Sprite 6, Y coordinate */
unsigned char spr7_x; /* Sprite 7, X coordinate */
unsigned char spr7_y; /* Sprite 7, Y coordinate */
unsigned char spr_hi_x; /* High bits of X coordinate */
unsigned char ctrl1; /* Control register 1 */
unsigned char rasterline; /* Current raster line */
unsigned char leftborder;
unsigned char upperborder;
unsigned char charsperline; /* Characters per line */
unsigned char linecount; /* Number of lines */
unsigned char rasterline; /* Current raster line */
unsigned char addr; /* Address of chargen and video ram */
unsigned char strobe_x; /* Light pen, X position */
unsigned char strobe_y; /* Light pen, Y position */
unsigned char spr_ena; /* Enable sprites */
unsigned char ctrl2; /* Control register 2 */
unsigned char spr_exp_x; /* Expand sprites in X dir */
unsigned char addr; /* Address of chargen and video ram */
unsigned char irr; /* Interrupt request register */
unsigned char imr; /* Interrupt mask register */
unsigned char spr_bg_prio; /* Priority to background */
unsigned char spr_mcolor; /* Sprite multicolor bits */
unsigned char spr_exp_y; /* Expand sprites in Y dir */
unsigned char spr_coll; /* Sprite/sprite collision reg */
unsigned char spr_bg_coll; /* Sprite/background collision reg */
unsigned char bordercolor; /* Border color */
unsigned char bgcolor0; /* Background color 0 */
unsigned char bgcolor1; /* Background color 1 */
unsigned char bgcolor2; /* Background color 2 */
unsigned char bgcolor3; /* Background color 3 */
unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
unsigned char spr0_color; /* Color sprite 0 */
unsigned char spr1_color; /* Color sprite 1 */
unsigned char spr2_color; /* Color sprite 2 */
unsigned char spr3_color; /* Color sprite 3 */
unsigned char spr4_color; /* Color sprite 4 */
unsigned char spr5_color; /* Color sprite 5 */
unsigned char spr6_color; /* Color sprite 6 */
unsigned char spr7_color; /* Color sprite 7 */
/* The following ones are only valid in the C128: */
unsigned char x_kbd; /* Additional keyboard lines */
unsigned char clock; /* Clock switch bit */
unsigned char analog_x; /* Analog input X */
unsigned char analog_y; /* Analog input Y */
unsigned char voice1; /* Sound generator #1 */
unsigned char voice2; /* Sound generator #2 */
unsigned char voice3; /* Sound generator #3 */
unsigned char noise; /* Noise generator */
unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */
unsigned char bg_border_color;/* Background and border color */
};

102
include/_vic2.h Normal file
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@ -0,0 +1,102 @@
/*****************************************************************************/
/* */
/* _vic2.h */
/* */
/* Internal include file, do not use directly */
/* */
/* */
/* */
/* (C) 1998-2000 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef __VIC2_H
#define __VIC2_H
/* Define a structure with the vic register offsets */
struct __vic2 {
unsigned char spr0_x; /* Sprite 0, X coordinate */
unsigned char spr0_y; /* Sprite 0, Y coordinate */
unsigned char spr1_x; /* Sprite 1, X coordinate */
unsigned char spr1_y; /* Sprite 1, Y coordinate */
unsigned char spr2_x; /* Sprite 2, X coordinate */
unsigned char spr2_y; /* Sprite 2, Y coordinate */
unsigned char spr3_x; /* Sprite 3, X coordinate */
unsigned char spr3_y; /* Sprite 3, Y coordinate */
unsigned char spr4_x; /* Sprite 4, X coordinate */
unsigned char spr4_y; /* Sprite 4, Y coordinate */
unsigned char spr5_x; /* Sprite 5, X coordinate */
unsigned char spr5_y; /* Sprite 5, Y coordinate */
unsigned char spr6_x; /* Sprite 6, X coordinate */
unsigned char spr6_y; /* Sprite 6, Y coordinate */
unsigned char spr7_x; /* Sprite 7, X coordinate */
unsigned char spr7_y; /* Sprite 7, Y coordinate */
unsigned char spr_hi_x; /* High bits of X coordinate */
unsigned char ctrl1; /* Control register 1 */
unsigned char rasterline; /* Current raster line */
unsigned char strobe_x; /* Light pen, X position */
unsigned char strobe_y; /* Light pen, Y position */
unsigned char spr_ena; /* Enable sprites */
unsigned char ctrl2; /* Control register 2 */
unsigned char spr_exp_x; /* Expand sprites in X dir */
unsigned char addr; /* Address of chargen and video ram */
unsigned char irr; /* Interrupt request register */
unsigned char imr; /* Interrupt mask register */
unsigned char spr_bg_prio; /* Priority to background */
unsigned char spr_mcolor; /* Sprite multicolor bits */
unsigned char spr_exp_y; /* Expand sprites in Y dir */
unsigned char spr_coll; /* Sprite/sprite collision reg */
unsigned char spr_bg_coll; /* Sprite/background collision reg */
unsigned char bordercolor; /* Border color */
unsigned char bgcolor0; /* Background color 0 */
unsigned char bgcolor1; /* Background color 1 */
unsigned char bgcolor2; /* Background color 2 */
unsigned char bgcolor3; /* Background color 3 */
unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
unsigned char spr0_color; /* Color sprite 0 */
unsigned char spr1_color; /* Color sprite 1 */
unsigned char spr2_color; /* Color sprite 2 */
unsigned char spr3_color; /* Color sprite 3 */
unsigned char spr4_color; /* Color sprite 4 */
unsigned char spr5_color; /* Color sprite 5 */
unsigned char spr6_color; /* Color sprite 6 */
unsigned char spr7_color; /* Color sprite 7 */
/* The following ones are only valid in the C128: */
unsigned char x_kbd; /* Additional keyboard lines */
unsigned char clock; /* Clock switch bit */
};
/* End of _vic2.h */
#endif

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@ -6,7 +6,7 @@
/* */
/* */
/* */
/* (C) 1998-2001 Ullrich von Bassewitz */
/* (C) 1998-2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
@ -78,8 +78,8 @@
/* Define hardware */
#include <_vic.h>
#define VIC (*(struct __vic*)0xD000)
#include <_vic2.h>
#define VIC (*(struct __vic2*)0xD000)
#include <_sid.h>
#define SID (*(struct __sid*)0xD400)

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@ -6,7 +6,7 @@
/* */
/* */
/* */
/* (C) 1998-2001 Ullrich von Bassewitz */
/* (C) 1998-2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
@ -78,8 +78,8 @@
/* Define hardware */
#include <_vic.h>
#define VIC (*(struct __vic*)0xD000)
#include <_vic2.h>
#define VIC (*(struct __vic2*)0xD000)
#include <_sid.h>
#define SID (*(struct __sid*)0xD400)
@ -97,6 +97,6 @@
/* End of c64.h */
#endif

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@ -6,7 +6,7 @@
/* */
/* */
/* */
/* (C) 2001 Ullrich von Bassewitz */
/* (C) 2001-2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
@ -98,9 +98,9 @@ void __fastcall__ pokewsys (unsigned addr, unsigned val);
/* Define hardware */
#include <_vic.h>
#define VIC (*(struct __vic*)0xD800)
#include <_vic2.h>
#define VIC (*(struct __vic2*)0xD800)
#include <_sid.h>
#define SID (*(struct __sid*)0xDA00)

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@ -77,6 +77,12 @@
/* Define hardware */
#include <_vic.h>
#define VIC (*(struct __vic*)0x9000)
/* Define special memory areas */
#define COLOR_RAM ((unsigned char*)0x9600)