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Add collision screen erasure to tgi_clear
git-svn-id: svn://svn.cc65.org/cc65/trunk@5939 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -262,13 +262,17 @@ CONTROL:
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bne ControlSwap
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lda ptr1 ; Activate/deactivate collission detection
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bne @L0
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lda %00100000 ; tgi_clear does not erase collision buffer
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lda #%11000001 ; tgi_clear does not erase collision buffer
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sta cls_sprite
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lda #%00100000
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sta cls_sprite+2
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lda __sprsys
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ora #$20
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bra @L1
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@L0:
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lda %00000000 ; tgi_clear erases collision buffer
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lda #%11000000 ; tgi_clear erases collision buffer
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sta cls_sprite
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lda #%00000000
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sta cls_sprite+2
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lda __sprsys
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and #$df
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@ -381,10 +385,11 @@ draw_sprite: ; Draw it in render buffer
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.rodata
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pixel_bitmap:
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.byte 3,%10000100,%00000000, $0 ; A pixel bitmap
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.byte 2,%00010000, 0 ; A pixel bitmap
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.data
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cls_sprite:
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.byte %00000001 ; A pixel sprite
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.byte %00010000
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.byte %11000001 ; A pixel sprite
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.byte %10010000
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.byte %00100000
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.addr 0,pixel_bitmap
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.word 0
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