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At least in the context of compacted bitmap handling it seems appropriate to abstract that the Apple DHGR screen has these dimensions.

git-svn-id: svn://svn.cc65.org/cc65/trunk@5656 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
ol.sc 2012-04-29 15:37:06 +00:00
parent 7a55fb2c9b
commit 914c6a0ad8

View File

@ -93,15 +93,17 @@ void __fastcall__ GraphicsString(char *myGfxString);
/* VIC screen sizes */
#define VIC_X_POS_OFF 24
#define VIC_Y_POS_OFF 50
#define SC_BYTE_WIDTH 40
#ifdef __GEOS_CBM__
#define SC_BYTE_WIDTH 40
#define SC_PIX_HEIGHT 200
#define SC_PIX_WIDTH 320
#define SC_SIZE 8000
#else
#define SC_BYTE_WIDTH 70
#define SC_PIX_HEIGHT 192
#define SC_PIX_WIDTH 560
#define SC_SIZE 13440
#endif
#define SC_SIZE 8000
/* VDC screen constants */
#define SCREENBYTEWIDTH 80
#define SCREENPIXELWIDTH 640