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Merge pull request #1960 from karrika/palette
[sp65] New feature to extract the palette from the bitmap. Lynx format implemented. #1959
This commit is contained in:
commit
9cda019669
@ -44,6 +44,7 @@ Short options:
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-lc List all possible conversions
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-r file[,attrlist] Read an input file
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-v Increase verbosity
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-p tgt,file[,attrlist] Write the palette to a file
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-w file[,attrlist] Write the output to a file
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Long options:
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@ -56,6 +57,7 @@ Long options:
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--slice x,y,w,h Generate a slice from the loaded bitmap
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--verbose Increase verbosity
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--version Print the version number and exit
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--palette tgt,file{,attrlist] Write the palette to a file
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--write file[,attrlist] Write the output to a file
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---------------------------------------------------------------------------
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</verb></tscreen>
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@ -124,6 +126,13 @@ attribute lists see <ref id="attr-lists" name="below">.
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bugfixes, please include the version number.
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<label id="option--palette">
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<tag><tt>-p, --palette target,filename[,attrlist]</tt></tag>
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Write the palette of the input bitmap to a file in a format suitable of
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the target.
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<label id="option--write">
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<tag><tt>-w, --write filename[,attrlist]</tt></tag>
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@ -265,6 +274,7 @@ of a sprite is roughly 508 pixels but in reality the Lynx screen is only 160 by
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102 pixels which makes very large sprites useless.
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The number per pixels is taken from the number of colors of the input bitmap.
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You can also force the number of pens used in the conversion.
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There are a few attributes that you can give to the conversion software.
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@ -273,7 +283,7 @@ There are a few attributes that you can give to the conversion software.
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<tag/mode/
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The first is what kind of encoding to use for the sprite. The attribute for
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this is called "mode" and the possible values are "literal", "packed" or
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"transparent". The default is "packed" if no mode is specified.
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"shaped". The default is "packed" if no mode is specified.
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The "literal" is a totally literal mode with no packing. In this mode the
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number of pixels per scanline will be a multiple of 8 both right and left from
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@ -290,10 +300,26 @@ There are a few attributes that you can give to the conversion software.
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using run-length encoding and literal coding mixed for optimisation to
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produce a small sprite.
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The last encoding mode "transparent" is like packed. But here we know that
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the index 0 will be transparent so we can clip off all 0 pixels from the left
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and right edge of the sprite. This will produce the smallest sprite possible
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on the Lynx. The sprite is not rectangular anymore.
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The last encoding mode "shaped" is like packed. But we can stop the conversion
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to the right abd left edge when we get the first "edge" colour. If no edge
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colour is specified we stop at the first index 0 colour.
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If your edge index is outside the range 0..15 then your sprite can use all
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the colours in the defined palette.
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This will also produce the smallest sprite possible on the Lynx. The sprite
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is not rectangular anymore.
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<tag/edge/
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This keyword is only meaningful for shaped sprites. By default it is 0.
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The shaped sprite outer edge is defined by the colour index "edge".
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<tag/pen/
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This keyword defines the order the colours in the original bitmap is
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mapped to the Lynx sprite. The length of the pen also defines the depth
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of the generated sprite.
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If you want to create a 1 BPP sprite you can define the two indices used
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in the sprite like pen=34. Now areas in colour index 3 will be mapped as 0.
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Areas in colour index 4 will be mapped as 1.
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The default pen=0123456789abcdef.
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<tag/ax/
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The sprite is painted around the Anchor point. The anchor point x can be
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@ -301,7 +327,9 @@ There are a few attributes that you can give to the conversion software.
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painting the sprite in location 10,20 will set the left edge of the sprite
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10 pixels from the left of the Lynx screen. When the sprite is scaled by
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hardware the anchor point stays in place and the sprite grows or shrinks
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around the anchor point. The default value is 0 (left).
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around the anchor point. You can also define the location using the words
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"mid" for the center or "max" for the right edge.
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The default value is 0 (left).
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<tag/ay/
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The sprite is painted around the Anchor point. The anchor point y can be
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@ -309,7 +337,8 @@ There are a few attributes that you can give to the conversion software.
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painting the sprite in location 10,20 will set the top of the sprite 20
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pixels from the top of the Lynx screen. When the sprite is scaled by
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hardware the anchor point stays in place and the sprite grows or shrinks
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around the anchor point. The default value is 0 (top).
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around the anchor point. You can also define the location using the words
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"mid" for the center or "max" for the bottom. The default value is 0 (top).
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</descrip>
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@ -62,9 +62,11 @@
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<ClCompile Include="sp65\geosicon.c" />
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<ClCompile Include="sp65\input.c" />
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<ClCompile Include="sp65\koala.c" />
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<ClCompile Include="sp65\lynxpalette.c" />
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<ClCompile Include="sp65\lynxsprite.c" />
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<ClCompile Include="sp65\main.c" />
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<ClCompile Include="sp65\output.c" />
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<ClCompile Include="sp65\palconv.c" />
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<ClCompile Include="sp65\palette.c" />
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<ClCompile Include="sp65\pcx.c" />
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<ClCompile Include="sp65\raw.c" />
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@ -84,8 +86,10 @@
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<ClInclude Include="sp65\geosicon.h" />
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<ClInclude Include="sp65\input.h" />
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<ClInclude Include="sp65\koala.h" />
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<ClInclude Include="sp65\lynxpalette.h" />
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<ClInclude Include="sp65\lynxsprite.h" />
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<ClInclude Include="sp65\output.h" />
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<ClInclude Include="sp65\palconv.h" />
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<ClInclude Include="sp65\palette.h" />
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<ClInclude Include="sp65\pcx.h" />
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<ClInclude Include="sp65\pixel.h" />
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@ -95,4 +99,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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93
src/sp65/lynxpalette.c
Normal file
93
src/sp65/lynxpalette.c
Normal file
@ -0,0 +1,93 @@
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/*****************************************************************************/
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/* */
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/* lynxpalette.c */
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/* */
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/* Lynx palette backend for the sp65 sprite and bitmap utility */
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/* */
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/* */
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/* */
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/* (C) 2022, Karri Kaksonen */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
|
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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||||
/* freely, subject to the following restrictions: */
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||||
/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
|
||||
/* appreciated but is not required. */
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||||
/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#include <stdlib.h>
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/* common */
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#include "attrib.h"
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#include "print.h"
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/* sp65 */
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#include "attr.h"
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#include "error.h"
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#include "palette.h"
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#include "lynxpalette.h"
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/*****************************************************************************/
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/* Data */
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/*****************************************************************************/
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/*****************************************************************************/
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/* Code */
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/*****************************************************************************/
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StrBuf* GenLynxPalette (const Bitmap* B, const Collection* A)
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/* Generate binary output in Lynx palette format for the bitmap B. The output
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** is stored in a string buffer (which is actually a dynamic char array) and
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** returned.
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**
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*/
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{
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StrBuf* D;
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const Palette* P = GetBitmapPalette (B);
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const char* Format = GetAttrVal(A, "format");
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unsigned I;
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if (Format == 0) {
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/* No format specified */
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}
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D = NewStrBuf ();
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for (I = 0; I < 16; ++I) {
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/* Get the color entry */
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const Color* C = P->Entries + I;
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/* Add the green component */
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SB_AppendChar (D, C->G >> 4);
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}
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for (I = 0; I < 16; ++I) {
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/* Get the color entry */
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const Color* C = P->Entries + I;
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/* Add the blue,red component */
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SB_AppendChar (D, (C->B & 0xF0) | (C->R >> 4));
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}
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/* Return the converted palette */
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return D;
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}
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63
src/sp65/lynxpalette.h
Normal file
63
src/sp65/lynxpalette.h
Normal file
@ -0,0 +1,63 @@
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/*****************************************************************************/
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/* */
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/* lynxpalette.h */
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/* */
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/* Lynx palette format backend for the sp65 sprite and bitmap utility */
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/* */
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/* */
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/* */
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/* (C) 2022, Karri Kaksonen */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
|
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
|
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/* including commercial applications, and to alter it and redistribute it */
|
||||
/* freely, subject to the following restrictions: */
|
||||
/* */
|
||||
/* 1. The origin of this software must not be misrepresented; you must not */
|
||||
/* claim that you wrote the original software. If you use this software */
|
||||
/* in a product, an acknowledgment in the product documentation would be */
|
||||
/* appreciated but is not required. */
|
||||
/* 2. Altered source versions must be plainly marked as such, and must not */
|
||||
/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#ifndef LYNXPALETTE_H
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#define LYNXPALETTE_H
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/* common */
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#include "coll.h"
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#include "strbuf.h"
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/* sp65 */
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#include "bitmap.h"
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/*****************************************************************************/
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/* Code */
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/*****************************************************************************/
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StrBuf* GenLynxPalette (const Bitmap* B, const Collection* A);
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/* Generate binary output in Lynx palette format for the bitmap B. The output
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** is stored in a string buffer (which is actually a dynamic char array) and
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** returned.
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*/
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/* End of lynxpalette.h */
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#endif
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@ -1,6 +1,6 @@
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/*****************************************************************************/
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/* */
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/* main.c */
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/* main.c */
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/* */
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/* Main program of the sp65 sprite and bitmap utility */
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/* */
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@ -47,6 +47,7 @@
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/* sp65 */
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#include "attr.h"
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#include "convert.h"
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#include "palconv.h"
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#include "error.h"
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#include "input.h"
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#include "output.h"
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@ -68,10 +69,13 @@ static Bitmap* C;
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/* Output data from convertion */
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static StrBuf* D;
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/* Output data from palconv */
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static StrBuf* E;
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/*****************************************************************************/
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/* Code */
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/* Code */
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/*****************************************************************************/
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@ -88,11 +92,11 @@ static void Usage (void)
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" -lc\t\t\t\tList all possible conversions\n"
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" -r file[,attrlist]\t\tRead an input file\n"
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" -v\t\t\t\tIncrease verbosity\n"
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" -p tgt,file[,attrlist]\t\tWrite the palette to a file\n"
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" -w file[,attrlist]\t\tWrite the output to a file\n"
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"\n"
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"Long options:\n"
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" --convert-to fmt[,attrlist]\tConvert into target format\n"
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" --dump-palette\t\tDump palette as table\n"
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" --help\t\t\tHelp (this text)\n"
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" --list-conversions\t\tList all possible conversions\n"
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" --pop\t\t\t\tRestore the original loaded image\n"
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@ -100,6 +104,7 @@ static void Usage (void)
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" --slice x,y,w,h\t\tGenerate a slice from the loaded bitmap\n"
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" --verbose\t\t\tIncrease verbosity\n"
|
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" --version\t\t\tPrint the version number and exit\n"
|
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" --palette tgt,file[,attrlist]\tWrite the palette to a file\n"
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" --write file[,attrlist]\tWrite the output to a file\n",
|
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ProgName);
|
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}
|
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@ -137,6 +142,21 @@ static void SetOutputData (StrBuf* N)
|
||||
}
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|
||||
|
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static void SetPalOutputData (StrBuf* N)
|
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/* Delete the old output data and replace it by the given one. The new one
|
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** may be NULL to clear it.
|
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*/
|
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{
|
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/* Delete the old output data */
|
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if (E != 0) {
|
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FreeStrBuf (E);
|
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}
|
||||
|
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/* Set the new one */
|
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E = N;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void OptConvertTo (const char* Opt attribute ((unused)), const char* Arg)
|
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/* Convert the bitmap into a target format */
|
||||
@ -282,15 +302,45 @@ static void OptVerbose (const char* Opt attribute ((unused)),
|
||||
|
||||
|
||||
static void OptVersion (const char* Opt attribute ((unused)),
|
||||
const char* Arg attribute ((unused)))
|
||||
const char* Arg attribute ((unused)))
|
||||
/* Print the assembler version */
|
||||
{
|
||||
fprintf (stderr, "%s V%s\n", ProgName, GetVersionAsString ());
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void OptPalette (const char* Opt attribute ((unused)), const char* Arg)
|
||||
/* Write an output file */
|
||||
{
|
||||
static const char* const NameList[] = {
|
||||
"target", "name", "format"
|
||||
};
|
||||
|
||||
|
||||
/* Parse the argument */
|
||||
Collection* A = ParseAttrList (Arg, NameList, 2);
|
||||
|
||||
/* We must have a bitmap ... */
|
||||
if (C == 0) {
|
||||
Error ("No bitmap");
|
||||
}
|
||||
|
||||
/* ... which must be indexed */
|
||||
if (!BitmapIsIndexed (C)) {
|
||||
Error ("Current bitmap is not indexed");
|
||||
}
|
||||
|
||||
/* Convert the palette */
|
||||
SetPalOutputData (PaletteTo (C, A));
|
||||
|
||||
/* Write the file */
|
||||
WriteOutputFile (E, A, C);
|
||||
|
||||
/* Delete the attribute list */
|
||||
FreeAttrList (A);
|
||||
}
|
||||
|
||||
static void OptWrite (const char* Opt attribute ((unused)), const char* Arg)
|
||||
/* Write an output file */
|
||||
{
|
||||
@ -381,6 +431,10 @@ int main (int argc, char* argv [])
|
||||
OptVerbose (Arg, 0);
|
||||
break;
|
||||
|
||||
case 'p':
|
||||
OptPalette (Arg, GetArg (&I, 2));
|
||||
break;
|
||||
|
||||
case 'w':
|
||||
OptWrite (Arg, GetArg (&I, 2));
|
||||
break;
|
||||
|
104
src/sp65/palconv.c
Normal file
104
src/sp65/palconv.c
Normal file
@ -0,0 +1,104 @@
|
||||
/*****************************************************************************/
|
||||
/* */
|
||||
/* palconv.c */
|
||||
/* */
|
||||
/* Color palette conversions for the sp65 sprite and bitmap utility */
|
||||
/* */
|
||||
/* */
|
||||
/* */
|
||||
/* (C) 2022, Karri Kaksonen */
|
||||
/* */
|
||||
/* */
|
||||
/* This software is provided 'as-is', without any expressed or implied */
|
||||
/* warranty. In no event will the authors be held liable for any damages */
|
||||
/* arising from the use of this software. */
|
||||
/* */
|
||||
/* Permission is granted to anyone to use this software for any purpose, */
|
||||
/* including commercial applications, and to alter it and redistribute it */
|
||||
/* freely, subject to the following restrictions: */
|
||||
/* */
|
||||
/* 1. The origin of this software must not be misrepresented; you must not */
|
||||
/* claim that you wrote the original software. If you use this software */
|
||||
/* in a product, an acknowledgment in the product documentation would be */
|
||||
/* appreciated but is not required. */
|
||||
/* 2. Altered source versions must be plainly marked as such, and must not */
|
||||
/* be misrepresented as being the original software. */
|
||||
/* 3. This notice may not be removed or altered from any source */
|
||||
/* distribution. */
|
||||
/* */
|
||||
/*****************************************************************************/
|
||||
|
||||
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/* common */
|
||||
#include "check.h"
|
||||
#include "xmalloc.h"
|
||||
|
||||
/* sp65 */
|
||||
#include "attr.h"
|
||||
#include "error.h"
|
||||
#include "palette.h"
|
||||
#include "lynxpalette.h"
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Data */
|
||||
/*****************************************************************************/
|
||||
|
||||
|
||||
/* Type of the entry in the palette table */
|
||||
typedef struct PaletteMapEntry PaletteMapEntry;
|
||||
struct PaletteMapEntry {
|
||||
const char* Format;
|
||||
StrBuf* (*PaletteFunc) (const Bitmap*, const Collection*);
|
||||
};
|
||||
|
||||
/* Converter table, alphabetically sorted */
|
||||
static const PaletteMapEntry PaletteMap[] = {
|
||||
{ "lynx-palette", GenLynxPalette },
|
||||
};
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Code */
|
||||
/*****************************************************************************/
|
||||
|
||||
|
||||
static int Compare (const void* Key, const void* MapEntry)
|
||||
/* Compare function for bsearch */
|
||||
{
|
||||
return strcmp (Key, ((const PaletteMapEntry*) MapEntry)->Format);
|
||||
}
|
||||
|
||||
|
||||
|
||||
StrBuf* PaletteTo (const Bitmap* B, const Collection* A)
|
||||
/* Convert the palette of bitmap B into some sort of other binary format.
|
||||
** The output is stored in a string buffer (which is actually a dynamic
|
||||
** char array) and returned. The actual output format is taken from the
|
||||
** "format" attribute in the attribute collection A.
|
||||
*/
|
||||
{
|
||||
const PaletteMapEntry* E;
|
||||
|
||||
/* Get the format to convert to */
|
||||
const char* Format = NeedAttrVal (A, "target", "palette");
|
||||
|
||||
/* Search for the matching converter */
|
||||
E = bsearch (Format,
|
||||
PaletteMap,
|
||||
sizeof (PaletteMap) / sizeof (PaletteMap[0]),
|
||||
sizeof (PaletteMap[0]),
|
||||
Compare);
|
||||
if (E == 0) {
|
||||
Error ("No such target format: '%s'", Format);
|
||||
}
|
||||
|
||||
/* Do the conversion */
|
||||
return E->PaletteFunc (B, A);
|
||||
}
|
||||
|
72
src/sp65/palconv.h
Normal file
72
src/sp65/palconv.h
Normal file
@ -0,0 +1,72 @@
|
||||
/*****************************************************************************/
|
||||
/* */
|
||||
/* palconv.h */
|
||||
/* */
|
||||
/* Color palette conversions for the sp65 sprite and bitmap utility */
|
||||
/* */
|
||||
/* */
|
||||
/* */
|
||||
/* (C) 2022, Karri Kaksonen */
|
||||
/* */
|
||||
/* This software is provided 'as-is', without any expressed or implied */
|
||||
/* warranty. In no event will the authors be held liable for any damages */
|
||||
/* arising from the use of this software. */
|
||||
/* */
|
||||
/* Permission is granted to anyone to use this software for any purpose, */
|
||||
/* including commercial applications, and to alter it and redistribute it */
|
||||
/* freely, subject to the following restrictions: */
|
||||
/* */
|
||||
/* 1. The origin of this software must not be misrepresented; you must not */
|
||||
/* claim that you wrote the original software. If you use this software */
|
||||
/* in a product, an acknowledgment in the product documentation would be */
|
||||
/* appreciated but is not required. */
|
||||
/* 2. Altered source versions must be plainly marked as such, and must not */
|
||||
/* be misrepresented as being the original software. */
|
||||
/* 3. This notice may not be removed or altered from any source */
|
||||
/* distribution. */
|
||||
/* */
|
||||
/*****************************************************************************/
|
||||
|
||||
|
||||
|
||||
#ifndef PALCONV_H
|
||||
#define PALCONV_H
|
||||
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
/* common */
|
||||
#include "coll.h"
|
||||
#include "strbuf.h"
|
||||
|
||||
/* sp65 */
|
||||
#include "bitmap.h"
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Data */
|
||||
/*****************************************************************************/
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
/* Code */
|
||||
/*****************************************************************************/
|
||||
|
||||
StrBuf* PaletteTo (const Bitmap* B, const Collection* A);
|
||||
/* Convert the palette of bitmap B into some sort of other binary format.
|
||||
** The output is stored in a string buffer (which is actually a dynamic char
|
||||
** array) and returned. The actual output format is taken from the "target"
|
||||
** attribute in the attribute collection A.
|
||||
*/
|
||||
|
||||
void ListPaletteTargets (FILE* F);
|
||||
/* Output a list of palette targets */
|
||||
|
||||
/* End of palette.h */
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
124
src/sp65/pcx.c
124
src/sp65/pcx.c
@ -153,11 +153,12 @@ static PCXHeader* ReadPCXHeader (FILE* F, const char* Name)
|
||||
P->Compressed, Name);
|
||||
}
|
||||
/* We support:
|
||||
** - one plane with either 1 or 8 bits per pixel
|
||||
** - one plane with either 1, 4 or 8 bits per pixel
|
||||
** - three planes with 8 bits per pixel
|
||||
** - four planes with 8 bits per pixel (does this exist?)
|
||||
*/
|
||||
if (!((P->BPP == 1 && P->Planes == 1) ||
|
||||
(P->BPP == 4 && P->Planes == 1) ||
|
||||
(P->BPP == 8 && (P->Planes == 1 || P->Planes == 3 || P->Planes == 4)))) {
|
||||
/* We could support others, but currently we don't */
|
||||
Error ("Unsupported PCX format: %u planes, %u bpp in PCX file '%s'",
|
||||
@ -204,11 +205,14 @@ static void DumpPCXHeader (const PCXHeader* P, const char* Name)
|
||||
static void ReadPlane (FILE* F, PCXHeader* P, unsigned char* L)
|
||||
/* Read one (possibly compressed) plane from the file */
|
||||
{
|
||||
if (P->Compressed) {
|
||||
unsigned i;
|
||||
|
||||
if (P->Compressed) {
|
||||
/* Uncompress RLE data */
|
||||
unsigned Remaining = P->Width;
|
||||
while (Remaining) {
|
||||
signed Remaining = P->BytesPerPlane;
|
||||
signed WidthCounter = P->Width;
|
||||
|
||||
while (Remaining > 0) {
|
||||
|
||||
unsigned char C;
|
||||
|
||||
@ -224,21 +228,111 @@ static void ReadPlane (FILE* F, PCXHeader* P, unsigned char* L)
|
||||
}
|
||||
|
||||
/* Write the data to the buffer */
|
||||
if (C > Remaining) {
|
||||
C = Remaining;
|
||||
switch (P->BPP) {
|
||||
default:
|
||||
for (i = 0; i < C; i++) {
|
||||
if (WidthCounter > 0) {
|
||||
*L = B;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
Remaining -= 1;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
for (i = 0; i < C; i++) {
|
||||
if (WidthCounter > 0) {
|
||||
*L = B >> 4;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = B & 15;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
Remaining -= 1;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
for (i = 0; i < C; i++) {
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 6) & 3;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 4) & 3;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 2) & 3;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = B & 3;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
Remaining -= 1;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
for (i = 0; i < C; i++) {
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 7) & 1;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 6) & 1;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 5) & 1;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 4) & 1;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 3) & 1;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 2) & 1;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = (B >> 1) & 1;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
if (WidthCounter > 0) {
|
||||
*L = B & 1;
|
||||
L += 1;
|
||||
WidthCounter -= 1;
|
||||
}
|
||||
Remaining -= 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
memset (L, B, C);
|
||||
|
||||
/* Bump counters */
|
||||
L += C;
|
||||
Remaining -= C;
|
||||
|
||||
}
|
||||
} else {
|
||||
|
||||
/* Just read one line */
|
||||
ReadData (F, L, P->Width);
|
||||
|
||||
if (P->BPP == 4) {
|
||||
printf("Not implemented\n");
|
||||
} else {
|
||||
ReadData (F, L, P->Width);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user