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Remove sprite param to mouse_init
git-svn-id: svn://svn.cc65.org/cc65/trunk@893 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -82,12 +82,17 @@ struct mouse_info {
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unsigned char __fastcall__ mouse_init (unsigned char port,
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unsigned char sprite,
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unsigned char type);
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/* Setup the mouse interrupt handler. If the sprite value is != zero, the
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* mouse routines will manage the sprite with this number. That means, it
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* is moved if the mouse is moved (provided that the mouse cursor is visible),
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* and switched on and off in the show and hide functions.
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/* Setup the mouse interrupt handler. The mouse routines will use a predefined
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* system resource for the mouse cursor:
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* C64: Sprite #0
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* C128: Sprite #0
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* GEOS: Sprite #0
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* Atari: PM #0
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* However, the mouse routines will not initialize this cursor or set a
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* specific shape - this is platform dependent and up to the user program.
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* The mouse cursor is moved if the mouse is moved (provided that the mouse
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* cursor is visible), and switched on and off in the show and hide functions.
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* The port parameter gives the joystick port used for the mouse and is only
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* needed to read the mouse button state.
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* The type parameter is needed on some systems to determine the type of
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@ -154,6 +159,9 @@ void __fastcall__ mouse_info (struct mouse_info* info);
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/* Return the state of the mouse buttons and the position of the mouse */
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/* End of mouse.h */
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#endif
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@ -56,11 +56,10 @@ initmouse:
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;--------------------------------------------------------------------
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; Initialize mouse routines
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; void __fastcall__ mouse_init (unsigned char port, unsigned char sprite, unsigned char type);
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; void __fastcall__ mouse_init (unsigned char port, unsigned char type);
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_mouse_init:
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pha ; remember mouse type
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jsr popa ; ignore sprite / pm for now
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jsr popa
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sta port_nr
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pla ; get mouse type again
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@ -12,7 +12,7 @@
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.export _mouse_pos, _mouse_info
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.export _mouse_move, _mouse_buttons
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.import popax, popsreg, addysp1
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.import popa, popsreg, addysp1
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.importzp sp, sreg, ptr1
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.include "../inc/const.inc"
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@ -25,12 +25,11 @@
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; --------------------------------------------------------------------------
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;
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; unsigned char __fastcall__ mouse_init (unsigned char port,
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; unsigned char sprite,
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; unsigned char type);
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; unsigned char type);
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;
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_mouse_init:
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jsr popax ; ignore all parameters
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jsr popa ; ignore all parameters
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jsr StartMouseMode
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jsr MouseOff
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