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Fixed some config mistakes
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9538ca29b2
commit
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@ -30,8 +30,8 @@ SEGMENTS {
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BANK5: load = BANKROM5, type = ro;
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BANK5: load = BANKROM5, type = ro;
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BANK6: load = BANKROM6, type = ro;
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BANK6: load = BANKROM6, type = ro;
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BANK7: load = BANKROM7, type = ro;
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BANK7: load = BANKROM7, type = ro;
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ZEROPAGE: load = RAM, type = bss, define = yes;
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ZEROPAGE: load = RAM, type = zp, define = yes;
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DATA: load = RAM, type = bss, define = yes, offset = $0200;
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DATA: load = RAM, type = rw, define = yes, offset = $0200;
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BSS: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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VECTORS: load = ROM, type = ro, start = $3FFA;
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VECTORS: load = ROM, type = ro, start = $FFFA;
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}
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}
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@ -21,7 +21,7 @@ SEGMENTS {
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RODATA: load = ROM, type = ro, define = yes;
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RODATA: load = ROM, type = ro, define = yes;
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DATA: load = ROM, run = RAM, type = rw, define = yes;
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DATA: load = ROM, run = RAM, type = rw, define = yes;
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FFF0: load = ROM, type = ro, offset = $3FF0;
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FFF0: load = ROM, type = ro, offset = $3FF0;
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VECTORS: load = ROM, type = ro, start = $3FFA;
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VECTORS: load = ROM, type = ro, start = $FFFA;
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BSS: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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}
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}
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FEATURES {
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FEATURES {
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@ -23,8 +23,8 @@ SEGMENTS {
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BANK1: load = BANKROM1, type = ro;
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BANK1: load = BANKROM1, type = ro;
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BANK2: load = BANKROM2, type = ro;
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BANK2: load = BANKROM2, type = ro;
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BANK3: load = BANKROM3, type = ro;
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BANK3: load = BANKROM3, type = ro;
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ZEROPAGE: load = RAM, type = bss, define = yes;
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ZEROPAGE: load = RAM, type = zp, define = yes;
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DATA: load = RAM, type = bss, define = yes, offset = $0200;
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DATA: load = RAM, type = rw, define = yes, offset = $0200;
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BSS: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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VECTORS: load = ROM, type = ro, start = $3FFA;
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VECTORS: load = ROM, type = ro, start = $FFFA;
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}
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}
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@ -20,7 +20,7 @@ SEGMENTS {
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RODATA: load = ROM, type = ro, define = yes;
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RODATA: load = ROM, type = ro, define = yes;
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DATA: load = ROM, run = RAM, type = rw, define = yes;
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DATA: load = ROM, run = RAM, type = rw, define = yes;
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FFF0: load = ROM, type = ro, offset = $7FF0;
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FFF0: load = ROM, type = ro, offset = $7FF0;
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VECTORS: load = ROM, type = ro, start = $7FFA;
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VECTORS: load = ROM, type = ro, start = $FFFA;
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BSS: load = RAM, type = bss, define = yes;
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BSS: load = RAM, type = bss, define = yes;
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}
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}
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FEATURES {
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FEATURES {
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