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mirror of https://github.com/cc65/cc65.git synced 2025-01-03 01:31:55 +00:00

New scanf type routines for conio by Greg King + a few comment changes

git-svn-id: svn://svn.cc65.org/cc65/trunk@3381 b7a2c559-68d2-44c3-8de9-860c34a00d81
This commit is contained in:
cuz 2005-02-14 09:37:30 +00:00
parent 4add479e30
commit bb66b590a9

View File

@ -1,8 +1,8 @@
/*****************************************************************************/ /*****************************************************************************/
/* */ /* */
/* conio.h */ /* conio.h */
/* */ /* */
/* Direct console I/O */ /* Direct console I/O */
/* */ /* */
/* */ /* */
/* */ /* */
@ -35,7 +35,7 @@
/* /*
* This is the direct console interface for cc65. I do not like the function * This is the direct console interface for cc65. I do not like the function
* names very much, but the first version started as a rewrite of Borlands * names very much, but the first version started as a rewrite of Borland's
* conio, and, even if the interface has changed, the names did not. * conio, and, even if the interface has changed, the names did not.
* *
* The interface does direct screen I/O, so it is fast enough for most * The interface does direct screen I/O, so it is fast enough for most
@ -58,7 +58,7 @@
# include <stdarg.h> # include <stdarg.h>
#endif #endif
/* Include the correct machine specific file */ /* Include the correct machine-specific file */
#if defined(__APPLE2__) #if defined(__APPLE2__)
# include <apple2.h> # include <apple2.h>
#elif defined(__APPLE2ENH__) #elif defined(__APPLE2ENH__)
@ -69,6 +69,10 @@
# include <atmos.h> # include <atmos.h>
#elif defined(__CBM__) #elif defined(__CBM__)
# include <cbm.h> # include <cbm.h>
#elif defined(__GEOS__)
# include <geos.h>
#elif defined(__LUNIX__)
# include <lunix.h>
#elif defined(__LYNX__) #elif defined(__LYNX__)
# include <lynx.h> # include <lynx.h>
#elif defined(__NES__) #elif defined(__NES__)
@ -80,7 +84,7 @@
/*****************************************************************************/ /*****************************************************************************/
/* Functions */ /* Functions */
/*****************************************************************************/ /*****************************************************************************/
@ -113,25 +117,31 @@ void __fastcall__ cputcxy (unsigned char x, unsigned char y, char c);
/* Same as "gotoxy (x, y); cputc (c);" */ /* Same as "gotoxy (x, y); cputc (c);" */
void __fastcall__ cputs (const char* s); void __fastcall__ cputs (const char* s);
/* Output a NUL terminated string at the current cursor position */ /* Output a NUL-terminated string at the current cursor position */
void __fastcall__ cputsxy (unsigned char x, unsigned char y, const char* s); void __fastcall__ cputsxy (unsigned char x, unsigned char y, const char* s);
/* Same as "gotoxy (x, y); puts (s);" */ /* Same as "gotoxy (x, y); puts (s);" */
int cprintf (const char* format, ...); int cprintf (const char* format, ...);
/* Like printf, but uses direct screen I/O */ /* Like printf(), but uses direct screen output */
int __fastcall__ vcprintf (const char* format, va_list ap); int __fastcall__ vcprintf (const char* format, va_list ap);
/* Like vprintf, but uses direct screen I/O */ /* Like vprintf(), but uses direct screen output */
char cgetc (void); char cgetc (void);
/* Return a character from the keyboard. If there is no character available, /* Return a character from the keyboard. If there is no character available,
* the functions waits until the user does press a key. If cursor is set to * the function waits until the user does press a key. If cursor is set to
* 1 (see below), a blinking cursor is displayed while waiting. * 1 (see below), a blinking cursor is displayed while waiting.
*/ */
int cscanf (const char* format, ...);
/* Like scanf(), but uses direct keyboard input */
int __fastcall__ vcscanf (const char* format, va_list ap);
/* Like vscanf(), but uses direct keyboard input */
unsigned char __fastcall__ cursor (unsigned char onoff); unsigned char __fastcall__ cursor (unsigned char onoff);
/* If onoff is 1, a cursor is display when waiting for keyboard input. If /* If onoff is 1, a cursor is displayed when waiting for keyboard input. If
* onoff is 0, the cursor is hidden when waiting for keyboard input. The * onoff is 0, the cursor is hidden when waiting for keyboard input. The
* function returns the old cursor setting. * function returns the old cursor setting.
*/ */