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Added mouse_pos(), mouse_info(). Changed mouse_hide() and mouse_show() to
use a counter instead of a flag. git-svn-id: svn://svn.cc65.org/cc65/trunk@868 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -1,6 +1,6 @@
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;--------------------------------------------------------------------
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; Atari 8-bit mouse routines -- 05/07/2000 Freddy Offenga
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; Some changes by Christian Groessler
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; Some changes by Christian Groessler, Ullrich von Bassewitz
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;
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; The following devices are supported:
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; - Atari trak-ball
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@ -11,12 +11,13 @@
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; drawn in player 0 during the vertical blank
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;--------------------------------------------------------------------
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.export _mouse_init, _mouse_done, _mouse_box
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.export _mouse_show, _mouse_hide, _mouse_move
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.export _mouse_buttons
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.export _mouse_init, _mouse_done, _mouse_box
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.export _mouse_show, _mouse_hide, _mouse_move
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.export _mouse_buttons, _mouse_pos, _mouse_info
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.constructor initmouse,27
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.import popa,popax
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.import popa,popax
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.importzp ptr1
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.include "atari.inc"
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@ -51,7 +52,7 @@ initmouse:
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sta APPMHI
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stx APPMHI+1
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rts
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;--------------------------------------------------------------------
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; Initialize mouse routines
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@ -184,8 +185,7 @@ _mouse_move:
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; void mouse_show(void)
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_mouse_show:
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lda #1
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sta mouse_on
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inc mouse_on
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rts
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;--------------------------------------------------------------------
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@ -193,37 +193,80 @@ _mouse_show:
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; void mouse_hide(void)
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_mouse_hide:
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lda #0
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sta mouse_on
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rts
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lda mouse_on
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beq @L1
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dec mouse_on
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@L1: rts
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;--------------------------------------------------------------------
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; Ask mouse button
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; unsigned char mouse_buttons(void)
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_mouse_buttons:
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ldx port_nr
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lda STRIG0,x
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bne nobut
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; lda #14
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ldx port_nr
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lda STRIG0,x
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bne nobut
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; lda #14
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;??? sta COLOR1
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ldx #0
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lda #1
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rts
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ldx #0
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lda #1
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rts
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nobut: ldx #0
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txa
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rts
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txa
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rts
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;--------------------------------------------------------------------
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; Get the mouse position
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; void mouse_pos (struct mouse_pos* pos);
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_mouse_pos:
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sta ptr1
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stx ptr1+1 ; Store argument pointer
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ldy #0
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lda mousex ; X position
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sta (ptr1),y
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lda #0
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iny
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sta (ptr1),y
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lda mousey ; Y position
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iny
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sta (ptr1),y
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lda #0
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iny
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sta (ptr1),y
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rts
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;--------------------------------------------------------------------
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; Get the mouse position and button information
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; void mouse_info (struct mouse_info* info);
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_mouse_info:
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; We're cheating here to keep the code smaller: The first fields of the
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; mouse_info struct are identical to the mouse_pos struct, so we will just
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; call _mouse_pos to initialize the struct pointer and fill the position
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; fields.
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jsr _mouse_pos
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; Fill in the button state
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jsr _mouse_buttons ; Will not touch ptr1
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ldy #4
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sta (ptr1),y
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rts
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;--------------------------------------------------------------------
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; Atari trak-ball check, A,Y = 4-bit port value
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trak_check:
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eor oldval
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and #%00001000
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beq horiz
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eor oldval
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and #%00001000
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beq horiz
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tya
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and #%00000100
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tya
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and #%00000100
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beq mmup
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inc mousey
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@ -421,7 +464,7 @@ pminit: lda mouse_pm0
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sta mpatch1+2
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sta mpatch2+2
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sta mpatch3+2
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ldx #0
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txa
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mpatch1:
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