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Lynx changes by Karri Kaksonen.
git-svn-id: svn://svn.cc65.org/cc65/trunk@4164 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -125,14 +125,29 @@ single-buffer device set draw page and view page to the same value 0 or 1;
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The TGI driver has a few Lynx-specific extensions.
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Calling tgi_ioctl(0, spr) will display a standard Lynx sprite on screen.
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Calling tgi_sprite(spr) or tgi_ioctl(0, spr) will display a standard Lynx
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sprite on screen.
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Calling tgi_ioctl(1, 0) will do a flip screen. If you decide to flip the
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screen then it may be a good idea to call the install-routine for the
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joystick to get that flipped too.
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Calling tgi_flip() or tgi_ioctl(1, 0) will do a flip screen.
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Calling tgi_ioctl(2, bgindex) will set the text background color to the index
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defined by bgindex. If bgindex is 0 then the background color is transparent.
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Calling tgi_setbgcolor(bgcolor) or tgi_ioctl(2, bgindex) will set the text
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background color to the index defined by bgindex. If bgindex is 0 then the
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background color is transparent.
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To set the framerate of the display hardware call tgi_setframerate(rate) or
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tgi_ioctl(3, rate). The supported framerates are 50, 60 and 75 frames per
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second. Actually there is no real reason to use anything else than 75 frames
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per second.
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To check if the drawing engine is busy with the previous swap you can
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call tgi_busy or tgi_ioctl(4, 0). It returns 0 if idle and 1 if busy
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To update displays you can call tgi_updatedisplay() or tgi_ioctl(4, 1) it
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will wait for the next VBL interrupt and set the draw buffer to the
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view buffer. The draw buffer is also changed to (drawbuffer xor 1).
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Set an address for a subroutine you want to call at every VBL by calling
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tgi_setvblhook(addr) or tgi_ioctl(5, addr).
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<sect1>Extended memory drivers<p>
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@ -100,6 +100,33 @@ void __fastcall__ lynx_eeprom_erase (unsigned char cell);
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/*****************************************************************************/
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/* TGI extras */
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/*****************************************************************************/
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#define tgi_sprite(spr) tgi_ioctl(0, (unsigned)(spr))
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#define tgi_flip() tgi_ioctl(1, 0)
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#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (unsigned)(bgcol))
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#define tgi_setframerate(rate) tgi_ioctl(3, (unsigned)(rate))
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#define tgi_busy() tgi_ioctl(4, 0)
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#define tgi_updatedisplay() tgi_ioctl(4, 1)
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#define tgi_setvblhook(addr) tgi_ioctl(5, (unsigned)(addr))
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/*****************************************************************************/
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/* TGI extras */
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/*****************************************************************************/
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#define tgi_sprite(spr) tgi_ioctl(0, (unsigned)(spr))
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#define tgi_flip() tgi_ioctl(1, 0)
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#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (unsigned)(bgcol))
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#define tgi_setframerate(rate) tgi_ioctl(3, (unsigned)(rate))
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#define tgi_busy() tgi_ioctl(4, 0)
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#define tgi_updatedisplay() tgi_ioctl(4, 1)
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#define tgi_setvblhook(addr) tgi_ioctl(5, (unsigned)(addr))
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/* End of lynx.h */
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#endif
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@ -168,6 +168,8 @@ IRQStub:
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pha
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cld
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jsr callirq
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lda INTSET
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sta INTRST
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pla
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plx
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ply
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@ -240,10 +240,11 @@ GETERROR:
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;
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; To set the frame rate for the display hardware call tgi_ioctl(3, rate)
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;
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; To make a request for swapping the display buffers call tgi_ioctl(4, dataptr)
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; If the value of the char pointed to by the dataptr is 0 then fill in the
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; value of the char with the current state of the swap buffer 0 = idle, 1 = busy
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; If the value is not 0 then activate the swap function at next VBL interrupt
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; To check if the drawing engine is busy with the previous swap you can
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; call tgi_ioctl(4, 0). It returns 0 if idle and 1 if busy
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;
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; To update displays you can call tgi_ioctl(4, 1) it will wait for the
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; next VBL interrupt and swap draw and view buffers.
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;
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; Set an address for a subroutine you want to call at every VBL
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; tgi_ioctl(5, hook)
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@ -468,9 +469,9 @@ IRQ:
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bne IRQVBL
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clc ; Not a VBL interrupt - exit
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rts
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IRQVBL: sta INTRST ; Clear interrupt
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IRQVBL:
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lda SWAPREQUEST
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bne @L0
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beq @L0
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lda DRAWPAGE
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jsr SETVIEWPAGE
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lda DRAWPAGE
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@ -480,7 +481,7 @@ IRQVBL: sta INTRST ; Clear interrupt
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stz SWAPREQUEST
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@L0:
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jsr VBLHOOK
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sec
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clc
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rts
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; ------------------------------------------------------------------------
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