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more dangling spaces
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@ -13,8 +13,8 @@
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typedef unsigned char byte;
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extern void ClearScreen(void); // In subs.asm
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extern void ScrollScreen(void);
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extern void DrawCircle(void);
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extern void ScrollScreen(void);
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extern void DrawCircle(void);
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extern void SetPixel(void);
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extern void ClearPixel(void);
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extern void DrawChar(void);
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@ -115,7 +115,7 @@ void DrawText(char * psz)
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else
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{
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c = *psz;
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__asm__ ("ldx %v", cursorX);
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__asm__ ("ldy %v", cursorY);
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__asm__ ("lda %v", c);
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