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Trakball mouse driver
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481
libsrc/atari/mou/atrtt.s
Normal file
481
libsrc/atari/mou/atrtt.s
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;
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; Mouse driver for Atari Trakball
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;
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; Christian Groessler, 2014-01-05
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;
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.include "zeropage.inc"
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.include "mouse-kernel.inc"
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.include "atari.inc"
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.macpack generic
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; ------------------------------------------------------------------------
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; Header. Includes jump table
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.segment "JUMPTABLE"
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HEADER:
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; Driver signature
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.byte $6d, $6f, $75 ; "mou"
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.byte MOUSE_API_VERSION ; Mouse driver API version number
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; Library reference
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.addr $0000
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; Jump table
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.addr INSTALL
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.addr UNINSTALL
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.addr HIDE
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.addr SHOW
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.addr SETBOX
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.addr GETBOX
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.addr MOVE
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.addr BUTTONS
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.addr POS
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.addr INFO
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.addr IOCTL
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.addr IRQ
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; Mouse driver flags
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.byte MOUSE_FLAG_LATE_IRQ
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; Callback table, set by the kernel before INSTALL is called
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CHIDE: jmp $0000 ; Hide the cursor
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CSHOW: jmp $0000 ; Show the cursor
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CMOVEX: jmp $0000 ; Move the cursor to X coord
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CMOVEY: jmp $0000 ; Move the cursor to Y coord
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;----------------------------------------------------------------------------
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; Constants
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SCREEN_HEIGHT = 191
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SCREEN_WIDTH = 319
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.enum JOY
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UP = $01
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DOWN = $02
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LEFT = $04
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RIGHT = $08
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.endenum
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;----------------------------------------------------------------------------
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; Global variables. The bounding box values are sorted so that they can be
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; written with the least effort in the SETBOX and GETBOX routines, so don't
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; reorder them.
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.bss
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Vars:
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YPos: .res 2 ; Current mouse position, Y
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XPos: .res 2 ; Current mouse position, X
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XMin: .res 2 ; X1 value of bounding box
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YMin: .res 2 ; Y1 value of bounding box
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XMax: .res 2 ; X2 value of bounding box
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YMax: .res 2 ; Y2 value of bounding box
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Buttons: .res 1 ; Button mask
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visible: .res 1
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; Default values for above variables
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.rodata
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.proc DefVars
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.word SCREEN_HEIGHT/2 ; YPos
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.word SCREEN_WIDTH/2 ; XPos
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.word 0 ; XMin
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.word 0 ; YMin
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.word SCREEN_WIDTH ; XMax
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.word SCREEN_HEIGHT ; YMax
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.byte 0 ; Buttons
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.endproc
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.code
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;----------------------------------------------------------------------------
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; INSTALL routine. Is called after the driver is loaded into memory. If
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; possible, check if the hardware is present.
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; Must return an MOUSE_ERR_xx code in a/x.
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INSTALL:
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; Initialize variables. Just copy the default stuff over
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ldx #.sizeof(DefVars)-1
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@L1: lda DefVars,x
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sta Vars,x
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dex
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bpl @L1
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; Be sure the mouse cursor is invisible and at the default location. We
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; need to do that here, because our mouse interrupt handler doesn't set the
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; mouse position if it hasn't changed.
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php
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sei
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jsr CHIDE
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lda XPos
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ldx XPos+1
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jsr CMOVEX
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lda YPos
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ldx YPos+1
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jsr CMOVEY
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plp
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; Done, return zero (= MOUSE_ERR_OK)
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ldx #$00
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txa
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rts
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;----------------------------------------------------------------------------
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; UNINSTALL routine. Is called before the driver is removed from memory.
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; No return code required (the driver is removed from memory on return).
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UNINSTALL = HIDE ; Hide cursor on exit
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;----------------------------------------------------------------------------
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; HIDE routine. Is called to hide the mouse pointer. The mouse kernel manages
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; a counter for calls to show/hide, and the driver entry point is only called
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; if the mouse is currently visible and should get hidden. For most drivers,
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; no special action is required besides hiding the mouse cursor.
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; No return code required.
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HIDE: dec visible
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php
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sei
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jsr CHIDE
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plp
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rts
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;----------------------------------------------------------------------------
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; SHOW routine. Is called to show the mouse pointer. The mouse kernel manages
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; a counter for calls to show/hide, and the driver entry point is only called
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; if the mouse is currently hidden and should become visible. For most drivers,
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; no special action is required besides enabling the mouse cursor.
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; No return code required.
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SHOW: inc visible
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php
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sei
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jsr CSHOW
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plp
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rts
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;----------------------------------------------------------------------------
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; SETBOX: Set the mouse bounding box. The parameters are passed as they come
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; from the C program, that is, a pointer to a mouse_box struct in a/x.
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; No checks are done if the mouse is currently inside the box, this is the job
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; of the caller. It is not necessary to validate the parameters, trust the
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; caller and save some code here. No return code required.
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SETBOX: sta ptr1
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stx ptr1+1 ; Save data pointer
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ldy #.sizeof (MOUSE_BOX)-1
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php
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sei
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@L1: lda (ptr1),y
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sta XMin,y
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dey
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bpl @L1
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plp
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rts
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;----------------------------------------------------------------------------
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; GETBOX: Return the mouse bounding box. The parameters are passed as they
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; come from the C program, that is, a pointer to a mouse_box struct in a/x.
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GETBOX: sta ptr1
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stx ptr1+1 ; Save data pointer
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ldy #.sizeof (MOUSE_BOX)-1
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php
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sei
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@L1: lda XMin,y
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sta (ptr1),y
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dey
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bpl @L1
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plp
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rts
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;----------------------------------------------------------------------------
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; MOVE: Move the mouse to a new position. The position is passed as it comes
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; from the C program, that is: X on the stack and Y in a/x. The C wrapper will
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; remove the parameter from the stack on return.
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; No checks are done if the new position is valid (within the bounding box or
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; the screen). No return code required.
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;
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MOVE: php
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sei ; No interrupts
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pha
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lda visible
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beq @nohide
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txa
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pha
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jsr CHIDE
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pla
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tax
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@nohide:pla
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sta YPos
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stx YPos+1 ; New Y position
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jsr CMOVEY ; Set it
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ldy #$01
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lda (sp),y
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sta XPos+1
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tax
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dey
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lda (sp),y
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sta XPos ; New X position
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jsr CMOVEX ; Move the cursor
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lda visible
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beq @Ret
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jsr CSHOW
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@Ret: plp ; Restore interrupt flag
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rts
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;----------------------------------------------------------------------------
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; BUTTONS: Return the button mask in a/x.
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BUTTONS:
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lda Buttons
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ldx #$00
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rts
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;----------------------------------------------------------------------------
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; POS: Return the mouse position in the MOUSE_POS struct pointed to by ptr1.
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; No return code required.
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POS: ldy #MOUSE_POS::XCOORD ; Structure offset
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php
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sei ; Disable interrupts
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lda XPos ; Transfer the position
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sta (ptr1),y
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lda XPos+1
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iny
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sta (ptr1),y
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lda YPos
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iny
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sta (ptr1),y
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lda YPos+1
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plp ; Restore interrupt flag
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iny
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sta (ptr1),y ; Store last byte
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rts ; Done
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;----------------------------------------------------------------------------
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; INFO: Returns mouse position and current button mask in the MOUSE_INFO
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; struct pointed to by ptr1. No return code required.
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;
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; We're cheating here to keep the code smaller: The first fields of the
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; mouse_info struct are identical to the mouse_pos struct, so we will just
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; call _mouse_pos to initialize the struct pointer and fill the position
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; fields.
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INFO: jsr POS
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; Fill in the button state
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lda Buttons
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ldy #MOUSE_INFO::BUTTONS
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sta (ptr1),y
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rts
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;----------------------------------------------------------------------------
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; IOCTL: Driver defined entry point. The wrapper will pass a pointer to ioctl
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; specific data in ptr1, and the ioctl code in A.
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; Must return an error code in a/x.
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;
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IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioclts for now
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ldx #>MOUSE_ERR_INV_IOCTL
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rts
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;----------------------------------------------------------------------------
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; IRQ: Irq handler entry point. Called as a subroutine but in IRQ context
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; (so be careful). The routine MUST return carry set if the interrupt has been
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; 'handled' - which means that the interrupt source is gone. Otherwise it
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; MUST return carry clear.
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;
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IRQ:
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; Check for a pressed button and place the result into Buttons
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ldx #0
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stx XPos+1
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stx YPos+1
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lda TRIG0 ; joystick #0 trigger
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bne @L00 ; not pressed
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ldx #MOUSE_BTN_LEFT
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@L00: stx Buttons
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lda PORTA ; get other buttons
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eor #255
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tax
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and #4
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beq @L01
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lda #MOUSE_BTN_LEFT
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ora Buttons
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sta Buttons
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@L01: txa
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and #8
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beq @L02
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lda #MOUSE_BTN_RIGHT
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ora Buttons
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sta Buttons
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@L02: lda visible
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beq @L03
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jsr CHIDE
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; Get cursor position
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; -------------------
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; The touchpad is read thru the paddle potentiometers. The possible
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; values are 1..228. Since the maximum value is less than the X
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; dimension we have to "stretch" this value. In order to use only
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; divisions by powers of two, we use the following appoximation:
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; 320/227 = 1.4096
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; 1+1/2-1/8+1/32 = 1.4062
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; For Y we subtract 1/8 of it to get in the YMax ballpark.
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; 228-228/8=199.5
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; A small area in the Y dimension of the touchpad isn't used with
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; this approximation. The Y value is inverted, (0,0) is the bottom
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; left corner of the touchpad.
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; X
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@L03: ldx PADDL0 ; get X postion
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dex ; decrement, since it's 1-based
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stx XPos
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txa
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lsr a
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tax
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clc
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adc XPos
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sta XPos
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bcc @L04
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inc XPos+1
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@L04: txa
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lsr a ; port value / 4
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lsr a ; port value / 8
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tax
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sec
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lda XPos
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stx XPos
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sbc XPos
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sta XPos
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bcs @L05
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dec XPos+1
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@L05: txa
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lsr a ; port value / 16
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lsr a ; port value / 32
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clc
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adc XPos
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sta XPos
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bcc @L06
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inc XPos+1
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@L06: tay
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lda XPos+1
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tax
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; Limit the X coordinate to the bounding box
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cpy XMin
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sbc XMin+1
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bpl @L07
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ldy XMin
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ldx XMin+1
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jmp @L08
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@L07: txa
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cpy XMax
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sbc XMax+1
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bmi @L08
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ldy XMax
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ldx XMax+1
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@L08: sty XPos
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stx XPos+1
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; Move the mouse pointer to the new X pos
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tya
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jsr CMOVEX
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; Y
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ldx PADDL1 ; get Y postion
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dex ; decrement, since it's 1-based
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stx YPos
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lda #228
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sec
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sbc YPos ; invert value
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tax
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lsr a
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lsr a
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lsr a
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sta YPos
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txa
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sec
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sbc YPos
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sta YPos
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tay
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lda YPos+1
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tax
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; Limit the Y coordinate to the bounding box
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cpy YMin
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sbc YMin+1
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bpl @L09
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ldy YMin
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ldx YMin+1
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jmp @L10
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@L09: txa
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cpy YMax
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sbc YMax+1
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bmi @L10
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ldy YMax
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ldx YMax+1
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@L10: sty YPos
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stx YPos+1
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; Move the mouse pointer to the new X pos
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tya
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jsr CMOVEY
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lda visible
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beq @L11
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jsr CSHOW
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@L11: clc ; Interrupt not "handled"
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rts
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