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Commit Graph

8 Commits

Author SHA1 Message Date
Oliver Schmidt
1976d6cd32 Removed IRQ support from joystick drivers.
All but one joystick drivers didn't use IRQs. Espsecially when the joystick driver kernel was the only .interruptor this meant quite some unnecessary overhead because it pulled in the whole IRQ infrastructure.

I was told that the one driver using IRQs (the DXS/HIT-4 Player joystick driver for the C64) can be reworked to not do it. Until this is done that driver is defunct.
2018-02-01 22:38:36 +01:00
Oliver Schmidt
7f52a770d9 Removed joy_masks array.
So far the joy_masks array allowed several joystick drivers for a single target to each have different joy_read return values. However this meant that every call to joy_read implied an additional joy_masks lookup to post-process the return value.

Given that almost all targets only come with a single joystick driver this seems an inappropriate overhead. Therefore now the target header files contain constants matching the return value of the joy_read of the joystick driver(s) on that target.

If there indeed are several joystick drivers for a single target they must agree on a common return value for joy_read. In some cases this was alredy the case as there's a "natural" return value for joy_read. However a few joystick drivers need to be adjusted. This may cause some overhead inside the driver. But that is for sure smaller than the overhead introduced by the joy_masks lookup before.

!!! ToDo !!!

The following three joystick drivers become broken with this commit and need to be adjusted:
- atrmj8.s
- c64-numpad.s
- vic20-stdjoy.s
2017-08-19 19:11:28 +02:00
Lauri Kasanen
a954e713ad nes: Fix reading the second controller
See
http://wiki.nesdev.com/w/index.php/Controller_port_registers
2015-12-14 19:28:53 +02:00
Oliver Schmidt
2c975d3642 Create static drivers directly from source files.
Up to now static drivers were created via co65 from dynamic drivers. However there was an issue with that approach:

The dynamic drivers are "o65 simple files" which obligates that they start with the 'code' segment. However dynamic drivers need to start with the module header - which is written to. For dynamic drivers this isn't more than a conceptual issue because they are always contain a 'data' segment and may therefore only be loaded into writable memory.

However when dynamic drivers are converted to static drivers using co65 then that issue becomes a real problem as then the 'code' segment may end up in non-writable memory - and thus writing to the module header fails.

Instead of changing the way dynamic drivers work I opted to rather make static driver creation totally independent from dynamic drivers. This allows to place the module header in the 'data' segment (see 'module.mac').
2014-06-04 23:50:18 +02:00
Oliver Schmidt
d6c3bd29ac Renamed JUMPTABLE and cleaned up module.cfg.
This change was suppsed to fix the issue that the former JUMPTABLE is merked as 'ro' while it is actually written to in several scenarios. When drivers are converted using co65 and then compiled into ROMs the JUMPTABLE isn't copied to RAM and therefore the write operations in question fail.

However unfortunately I didn't succeed in changing that :-( Just setting the former JUMPTABLE to 'rw' broke the drivers. So I placed the DATA segment directly after the former JUMPTABLE segment. This made the drivers converted with co65 work again - obviously after changing libsrc/Makefile:235 from '--code-label' to '--data-label'. But the actual dynamic drivers still didn't work as the former JUMPTABLE wasn't placed as the beginning of the loaded file anymore. That effect could be changed by exchanging src/ld65/o65.c:1391 with src/ld65/o65.c:1394 but doing so broke the drivers again :-((
2014-05-01 21:44:39 +02:00
Oliver Schmidt
23650cb946 Added library reference joy_libref to JOY interface. 2013-06-01 00:36:08 +02:00
Oliver Schmidt
85885001b1 Removed (pretty inconsistently used) tab chars from source code base. 2013-05-09 13:57:12 +02:00
Oliver Schmidt
008b4c4e1d Replaced whole bunch for Makefiles with a single generic Makefile.
- No complex shell logic.
- "Source file shadowing" for all targets via vpath.
- Dependency handling.
- True incremental build.
- Don't write into source directories.
- Easy cleanup by just removing 'wrk'.
2013-05-04 22:10:48 +02:00