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Commit Graph

19 Commits

Author SHA1 Message Date
Greg King
9023e975df Stopped the C128 mouse drivers from blocking certain keys such as '1', '2', and 'Q'.
This extra fix is needed because the C128 keyboard scanner works a little differently than the C64 scanner works.
Fixes #696. Fixes #853.
2020-07-14 16:06:21 -04:00
Oliver Schmidt
2c975d3642 Create static drivers directly from source files.
Up to now static drivers were created via co65 from dynamic drivers. However there was an issue with that approach:

The dynamic drivers are "o65 simple files" which obligates that they start with the 'code' segment. However dynamic drivers need to start with the module header - which is written to. For dynamic drivers this isn't more than a conceptual issue because they are always contain a 'data' segment and may therefore only be loaded into writable memory.

However when dynamic drivers are converted to static drivers using co65 then that issue becomes a real problem as then the 'code' segment may end up in non-writable memory - and thus writing to the module header fails.

Instead of changing the way dynamic drivers work I opted to rather make static driver creation totally independent from dynamic drivers. This allows to place the module header in the 'data' segment (see 'module.mac').
2014-06-04 23:50:18 +02:00
Oliver Schmidt
63b5f75a7f Merge pull request #114 from greg-king5/phantom
Added the phantom-key exorcism code to the other C128 mouse drivers.
2014-05-09 19:30:51 +02:00
Greg King
a27e7562fd Added comments that explain why some instructions are implied. 2014-05-05 13:55:14 -04:00
Greg King
7d512ca238 Back-migrated some phantom-key rejection optimizations. 2014-05-05 06:28:19 -04:00
Oliver Schmidt
d6c3bd29ac Renamed JUMPTABLE and cleaned up module.cfg.
This change was suppsed to fix the issue that the former JUMPTABLE is merked as 'ro' while it is actually written to in several scenarios. When drivers are converted using co65 and then compiled into ROMs the JUMPTABLE isn't copied to RAM and therefore the write operations in question fail.

However unfortunately I didn't succeed in changing that :-( Just setting the former JUMPTABLE to 'rw' broke the drivers. So I placed the DATA segment directly after the former JUMPTABLE segment. This made the drivers converted with co65 work again - obviously after changing libsrc/Makefile:235 from '--code-label' to '--data-label'. But the actual dynamic drivers still didn't work as the former JUMPTABLE wasn't placed as the beginning of the loaded file anymore. That effect could be changed by exchanging src/ld65/o65.c:1391 with src/ld65/o65.c:1394 but doing so broke the drivers again :-((
2014-05-01 21:44:39 +02:00
Christian Groessler
6307815ada Correctly map out ROM when needed in the "phantom keys" workaround. 2014-04-26 11:58:13 +02:00
Christian Groessler
54be6de9bc Workaround for "phantom" key presses in the C128 "1351" mouse driver. 2014-04-25 00:22:23 +02:00
Christian Groessler
4406307c2f Make the hooking and unhooking of the interrupt interrupt safe. 2014-04-24 00:28:33 +02:00
Christian Groessler
608dbc2cec Workaround for "phantom" key presses in the C128 "joystick" mouse driver. 2014-04-22 15:49:48 +02:00
Greg King
3ef184bdd6 Corrected the default upper limits of some mouse drivers' bounding box.
The upper limits need to be one less than the screen sizes because the minimum co-ordinate is zero instead of one.
2014-03-18 05:17:44 -04:00
Greg King
e335d2564d Added code that disables C128 BASIC's sprite-motion interrupt-handler.
That lets the mouse drivers control a sprite directly through the VIC's registers.
2014-03-15 16:41:03 -04:00
Oliver Schmidt
94eb2a2ed7 Some fine tuning of the mouse driver interface harmonization. 2014-01-17 21:09:15 +01:00
Oliver Schmidt
4065cb1983 Harmonized interface between mouse drivers and callbacks.
The Apple2 doesn't have sprites so the Apple2 mouse callbacks place a special character on the text screen to indicate the mouse position. In order to support the necessary character removing and redrawing the Apple2 mouse driver called the Apple2 mouse callbacks in an "unusual way". So far so (sort of) good.

However the upcoming Atari mouse driver aims to support both "sprite-type" mouse callbacks as well as "text-char-type" mouse callbacks. Therefore the interface between mouse drivers and callbacks needs to be extended to allow the mouse callbacks to hide their different types from the mouse driver.

The nature of this change can be seen best by looking at the Apple2 file modifications. The CBM drivers and callbacks (at least the current ones) don't benefit from this change.
2014-01-15 22:47:59 +01:00
Oliver Schmidt
b1c8f8e714 Fixed recent "Minor comment harmonization". 2014-01-12 21:52:18 +01:00
Oliver Schmidt
8ae7ac73b3 Minor comment harmonization. 2014-01-11 23:35:21 +01:00
Oliver Schmidt
744abda24f Added library reference mouse_libref to MOU interface. 2013-06-01 00:53:17 +02:00
Oliver Schmidt
85885001b1 Removed (pretty inconsistently used) tab chars from source code base. 2013-05-09 13:57:12 +02:00
Oliver Schmidt
008b4c4e1d Replaced whole bunch for Makefiles with a single generic Makefile.
- No complex shell logic.
- "Source file shadowing" for all targets via vpath.
- Dependency handling.
- True incremental build.
- Don't write into source directories.
- Easy cleanup by just removing 'wrk'.
2013-05-04 22:10:48 +02:00